Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Frustrations with Web Development, Especially Front-End
reddit.com/r/webdev | 2021-10-18
Libraries for other languages similar to Ebiten?
reddit.com/r/ebiten | 2021-10-18
reddit.com/r/gamedev | 2021-10-14
The visual rendering is done by Phaser. I have a working version using Pixi as well, but went with Phaser for arbitrary reasons. https://phaser.io/ https://pixijs.com/
2D MMORPG Browser Game
reddit.com/r/gamedev | 2021-10-13
Try https://phaser.io/ . They have many tutorials, multiplayer games included. Should be a good place to start.
Adobe Uses DMCA to Nuke Project That Keeps Flash Alive, Secure & Adware Free
reddit.com/r/pcgaming | 2021-10-12
Well, technically, Unity Web is JS + WebGL. But yeah, tools like Phaser could use more developers.
I want to develop a simple educational 2D game for iOS. How do I go about it?
reddit.com/r/iOSProgramming | 2021-10-06
If you’re going to go the browser route, maybe try https://phaser.io/
[AskJS] what is the best game engine for js, that’s free?
Check out Phaser3
Building a Roguelike Game with TypeScript
dev.to | 2021-09-25
So I'm still decided to learn Unity and do a project with it. However, my C# knowledge is close to nil 😛. I've known about Phaser for a few years now, and stayed away from it for multiple reasons, the main one being that there really isn't a big community, compared to other engines like Unity or Godot. But currently, it's almost fully compatible with Typescript, which in my head, is acting like a stepping stone to C#. So I went it it.
Participa del evento js13kGames para desarrolladores de juegos en la web
reddit.com/r/fazt | 2021-08-31
Do these kinds of pools exist anywhere in real life?
reddit.com/r/LiminalSpace | 2021-08-29
reddit.com/r/programming | 2021-10-08
So basically, something similar to Haxe?
Ć Programming Language
news.ycombinator.com | 2021-10-08
My mod RPG Overhaul is on hold! Please read this until the end
reddit.com/r/FridayNightFunkin | 2021-09-21
So I decided to put it in my "things to do" list and start more simple on modding, like a simple full week mod or something. I started to learn C#) as I wanna develop games with Unity, and learning C# would also get more familiar with OOP and High-Level Programming Languages so then I can go back to Haxe (the language HaxeFlixel is built to work with) and understand it better.
PHP is still by far the most used server-side language with 78.9% market share
news.ycombinator.com | 2021-09-13
> Probably needs some new languages with slightly different syntax
I used to toy around with Haxe: https://haxe.org/
The idea in principle is great (use Haxe the language on your machine, then Haxe the compiler to produce PHP code and upload it to a cheap hosting somewhere), but I've never found a real use for it.
Minimal APIs at a glance in .NET 6
news.ycombinator.com | 2021-09-13
Is there a language that converts to C++ that allows you to make your life easier with the syntax?
reddit.com/r/cpp_questions | 2021-09-11
Then there is Haxe that is a higher level language that directly transpiles to C++. But I wouldn't really say the syntax is simpler than for C++
What is a easy game programming language to start with?
reddit.com/r/gamedev | 2021-09-11
I think Haxe is pretty easy for beginners -- https://haxe.org/
Should I write my compiler in Haxe??
reddit.com/r/cpp_questions | 2021-08-27
Are there any frameworks that abstract away the plumbing of front-end/back-end communication?
reddit.com/r/webdev | 2021-08-22
Haxe is not entirely what you're asking for, but it does bridge some of the concepts: https://haxe.org
Where do i start to develop a game
reddit.com/r/gamedev | 2021-08-10
Haxe. Technically it's not a framework but a language and ecosystem, it is considered the successor of Flash and ActionScript. It's a nice strongly typed language similar to Typescript, and while I always thought it was like a niche game development resource, quite popular indie games have been written in Haxe: Papers Please, Dead Cells, Evoland and others. It's worth checking out HaxeFlixel, a 2D game engine/framework written in Haxe with a lot of stuff to start developing a game quickly.
What are some alternatives?
PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
whitestorm.js - :rocket: 🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js
SFML - Simple and Fast Multimedia Library
love - LÖVE is an awesome 2D game framework for Lua.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
FrameworkBenchmarks - Source for the TechEmpower Framework Benchmarks project
dhall - Maintainable configuration files