Phaser VS gulp

Compare Phaser vs gulp and see what are their differences.

Phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. (by photonstorm)

gulp

A toolkit to automate & enhance your workflow (by gulpjs)
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Phaser gulp
50 12
30,587 32,386
- 0.2%
9.8 2.8
5 days ago about 1 month ago
JavaScript JavaScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Phaser

Posts with mentions or reviews of Phaser. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-18.
  • Frustrations with Web Development, Especially Front-End
    reddit.com/r/webdev | 2021-10-18
    Canvas: It's not easy to start using canvas I found but it's essentially the modern day Adobe Flash in terms of how it works. I've only ever used it with libaries like Phaser but you can use plain Javascript.
  • Libraries for other languages similar to Ebiten?
    reddit.com/r/ebiten | 2021-10-18
    Phaser (JavaScript)
  • Snakes - my first HTML5 multiplayer browser game - 100% JavaScript - WITH BOTS! - works on desktop, iPhone, android - Phaser for rendering, NodeJS game server with real-time networking using WebRTC's data channels (UDP!) hosted on FREE 6GB ARM compute from IBM
    reddit.com/r/gamedev | 2021-10-14
    The visual rendering is done by Phaser. I have a working version using Pixi as well, but went with Phaser for arbitrary reasons. https://phaser.io/ https://pixijs.com/
  • 2D MMORPG Browser Game
    reddit.com/r/gamedev | 2021-10-13
    Try https://phaser.io/ . They have many tutorials, multiplayer games included. Should be a good place to start.
  • Adobe Uses DMCA to Nuke Project That Keeps Flash Alive, Secure & Adware Free
    reddit.com/r/pcgaming | 2021-10-12
    Well, technically, Unity Web is JS + WebGL. But yeah, tools like Phaser could use more developers.
  • I want to develop a simple educational 2D game for iOS. How do I go about it?
    If you’re going to go the browser route, maybe try https://phaser.io/
  • [AskJS] what is the best game engine for js, that’s free?
    Check out Phaser3
  • Building a Roguelike Game with TypeScript
    dev.to | 2021-09-25
    So I'm still decided to learn Unity and do a project with it. However, my C# knowledge is close to nil 😛. I've known about Phaser for a few years now, and stayed away from it for multiple reasons, the main one being that there really isn't a big community, compared to other engines like Unity or Godot. But currently, it's almost fully compatible with Typescript, which in my head, is acting like a stepping stone to C#. So I went it it.
  • Participa del evento js13kGames para desarrolladores de juegos en la web
    reddit.com/r/fazt | 2021-08-31
  • Do these kinds of pools exist anywhere in real life?
    It's an adventure game about waking up in a weird, liminal world. Most of the backgrounds are generated using Art Breeder, and the game itself is written in JavaScript using Phaser

gulp

Posts with mentions or reviews of gulp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.
  • Bundler comparison
    dev.to | 2021-10-03
    Gulp
  • Gulp.js
    dev.to | 2021-09-21
  • HTML/CSS/JS Only?
    reddit.com/r/Frontend | 2021-09-03
    Yeah, bundlers like gulp, rollup, and webpack definitely are skills that would be good to list on a resume.
  • ASP.NET Core Bundling and Minification Using Gulp
    dev.to | 2021-08-29
    Gulp is one of the most popular and cross-platform streaming task runners that provide you all the tools and plugins to automate slow and repetitive development routines and workflows and compose them into efficient build pipelines. At a high level, gulp reads files as streams and pipes these streams to different tasks. The main part of the development with gulp is creating tasks using JavaScript. These tasks can use thousands of npm packages to perform different tasks. There are also other popular task runners such as Grunt and Webpack and Visual Studio has native support for these task runners. In this tutorial, we will use the latest version of Gulp 4.0 that is rewritten from the ground-up and will allow us to compose tasks using new series() and parallel() methods. There are also many more advancements added in version 4.0 and you can read about all the new features here.
  • Hello
    dev.to | 2021-08-26
    Gulp - the streaming build system
  • Gulp and Node Error
    It is likely that the issues is with Node >=12, not just Node 12. In any case Gulp 3 is no longer supported, so you need to upgrade to Gulp 4.
  • The Frontend Hitchhiker's Guide: 3rd Party Code
    dev.to | 2021-07-17
    One can say task runners were the precursor to build tools which was explored in the 4th stop in this series. Task runners let you automate tasks like minification, transpilations, deployment and using other CLI tools. The two most popular task runners are grunt and gulp.
  • Juke Build - a general-purpose build system with JavaScript DSL.
    reddit.com/r/node | 2021-06-23
    Hmm... Regarding similar projects... Gulp.js uses tasks instead of targets. You create various tasks and specify their dependent tasks, and gulp will handle the task dependency.
  • Como precompilar seus templates e partials de Handlebars com Gulp
    dev.to | 2021-04-22
  • Properly precompile Handlebars templates and partials with Gulp
    dev.to | 2021-04-22
    I'll present here a Gulp script I've been using for this task for some time now. It will seek any .hbs files in your src folder, precompile it, and output a single templates.js file on your dist/js folder. It will also pick any file whose filename starts with _ and set it up as a handlebars partial, so it can be included in other templates (just remember to omit the _ character when including, eg, _myInclude.hbs becomes {{>myInclude}}).

What are some alternatives?

When comparing Phaser and gulp you can also consider the following projects:

Snowpack - ESM-powered frontend build tool. Instant, lightweight, unbundled development. ✌️

Rollup - Next-generation ES module bundler

parcel - The zero configuration build tool for the web. 📦🚀

webpack - A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.

PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

Unreal.js - Unreal.js: Javascript runtime built for UnrealEngine 4

grunt - Grunt: The JavaScript Task Runner

Broccoli - Browser compilation library – an asset pipeline for applications that run in the browser

whitestorm.js - :rocket: 🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js

JS Game - JavaScript + Canvas 2D game engine

FuseBox - A blazing fast js bundler/loader with a comprehensive API :fire:

three.js - JavaScript 3D Library.