Cluster VS MxEngine

Compare Cluster vs MxEngine and see what are their differences.

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Cluster MxEngine
1 2
395 1,035
- 3.4%
2.6 6.3
almost 2 years ago 13 days ago
C++ C++
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Cluster

Posts with mentions or reviews of Cluster. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-30.

MxEngine

Posts with mentions or reviews of MxEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-30.

What are some alternatives?

When comparing Cluster and MxEngine you can also consider the following projects:

FlaxEngine - Flax Engine – multi-platform 3D game engine

Adria-DX11 - Graphics engine written in C++ using DirectX11

HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

bigger - bigg (bgfx + imgui + glfw + glm) + utils

ezEngine - An open source C++ game engine.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

vulkan-renderer - Game engine written with C++ and Vulkan.

OpenGL-3D-Game-Tutorial-Series - C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2