pasvulkan
mORMot2
Our great sponsors
pasvulkan | mORMot2 | |
---|---|---|
4 | 6 | |
181 | 455 | |
- | - | |
10.0 | 9.9 | |
1 day ago | 4 days ago | |
Pascal | Pascal | |
zlib License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pasvulkan
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Leveraging Rust and the GPU to render user interfaces at 120 FPS
This guy Bero1985 wrote the 3D library / engine some years that has extensive 2D features including UI that uses SDF among the other things [0].
[0] - https://github.com/BeRo1985/pasvulkan
- Pasvulkan: Vulkan Toolset for Pascal
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NimSkull: A Hard Fork of Nim
That reminds me of another project. Whatever you do, do not write the commit messages like that, and your are doing great: https://github.com/BeRo1985/pasvulkan/commits/master
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How to make this code compile in PABC?
This is the code from the PasSDL unit, it is included in Pasvulkan on github( pasvulkan/PasVulkan.SDL2.pas at master · BeRo1985/pasvulkan · GitHub, line 1284). Wanted to ask if anyone knows how to rewrite this to make it compile in PABC cuz it doesn't support this kind of notation.
mORMot2
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Modern Pascal is still in the race (2022)
This article reads more like an ad for mORMot 2 than Pascal. I've been out of the Pascal game for a few years, so I had to look up mORMot 2.[0] Apparently Synopse are the maintainers of it.
The article basically compare their CSV/JSON serialising library to Go's standard CSV/JSON libraries. Looking at the Go code, it's pretty clear why it has memory issues, it reads all the lines into a single object (well, `[][]string`) immediately, rather than reading line for line (which takes advantage of the stream).
I am not sure how this is remarkable and impressive for Pascal. They talk about how you don't need to use the `try..finally..Free` routine all the time, but that's only if the object in question is an interface. Interfaces are somehow handled by a reference counter in Object Pascal, so you need to know how to operate on objects vs interfaces, because they act very different. Pascal is full of these quirks.
[0] https://github.com/synopse/mORMot2
- Lazarus – Professional Free Pascal Rad IDE
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Welcome to the mORMot Community
The repository is at https://github.com/synopse/mORMot2 and the official web site with the documentation is https://synopse.info/forum/
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Turbo Pascal: A Great Choice for Programming Under CP/M (2013)
The most powerful and stable web framework is mORMot, it supports both FPC and Delphi. Here is its version 2 in development: https://github.com/synopse/mORMot2
I use Delphi all the time, IMHO, it's the best tool for Windows desktop app development - concise language, blazing fast compile time, easy UI design, flexible UI framework, all-in-one IDE, and so on. It's joy to me :)
And here is my new desktop software written in Delphi: https://docxmanager.com/
What are some alternatives?
castle-engine - Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal
python4delphi - Free components that wrap up Python into Delphi and Lazarus (FPC)
horse - Fast, opinionated, minimalist web framework for Delphi
CEF4Delphi - CEF4Delphi is an open source project to embed Chromium-based browsers in applications made with Delphi or Lazarus/FPC for Windows, Linux and MacOS.
fpc-esp-freertos
FMD2
Advent_of_Code_in_Pascal - My solutions to the Advent of Code, in Free Pascal
raster-master - Raster Master Sprite/Icon/Map editor for Windows 10/11 that generates putimage code and map code for Open Watcom, gcc, AmigaBASIC, Amiga C, Amiga Pascal ,QuickBasic, QB64, Quick C, Turbo Pascal, freepascal, Turbo C, Turbo Basic, Power Basic, FreeBASIC, GWBASIC, BASICA, PC-BASIC
travesty - Parody text generator
hUGETracker - The music composition suite for the Nintendo Game Boy
Axes-Armour-Ale - A fantasy, ASCII dungeon crawler for Windows, Linux & OSX