parcel
svgcleaner
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parcel | svgcleaner | |
---|---|---|
168 | 7 | |
43,115 | 1,437 | |
0.2% | - | |
9.4 | 2.1 | |
1 day ago | over 2 years ago | |
JavaScript | Rust | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
parcel
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Getting started with TiniJS framework
Homepage: https://parceljs.org/
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React Server Components Example with Next.js
In the Changelog Podcast episode referenced above, Dan Abramov alluded to Parcel working on RSC support as well. I couldn’t find much to back up that claim aside from a GitHub issue discussing directives and a social media post by Devon Govett (creator of Parcel), so I can’t say for sure if Parcel is currently a viable option for developing with RSCs.
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JS Toolbox 2024: Bundlers and Test Frameworks
Parcel 2 emphasizes a zero-configuration approach to bundling web applications. It's a powerful tool that offers a hassle-free developer experience, focusing on simplicity and speed.
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Build a Vite 5 backend integration with Flask
Once you build a simple Vite backend integration, try not to complicate Vite's configuration unless you absolutely must. Vite has become one of the most popular bundlers in the frontend space, but it wasn't the first and it certainly won't be the last. In my 7 years of building for the web, I've used Grunt, Gulp, Webpack, esbuild, and Parcel. Snowpack and Rome came-and-went before I ever had a chance to try them. Bun is vying for the spot of The New Hotness in bundling, Rome has been forked into Biome, and Vercel is building a Rust-based Webpack alternative.
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What is JSDoc and why you may not need typescript for your next project?
Parcel
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Building Node.js applications without dependencies
I’ve tried something similar on the frontend side: I decided to build a UI for Ollama.ai using only HTML, CSS, and JS (Single-Page Application). The goal is to learn something new and have zero runtime dependencies on other projects and NPM modules. Only Node and Parcel.js (https://parceljs.org/) are needed during development for serving files, bundling, etc. The only runtime dependency is a modern browser.
Here's what I have found so far:
- JavaScript (vanilla) is a viable alternative to React.js
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11 Ways to Optimize Your Website
Besides Webpack, there are many other popular web bundlers available, such as Parcel, Esbuild, Rollup, and more. They all have their own unique features and strengths, and you should make your decision based on the needs and requirements of your specific project. Please refer to their official websites for details.
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Bun vs Node.js: Everything you need to know
In the Node.js ecosystem, bundling is typically handled by third-party tools rather than Node.js itself. Some of the most popular bundlers in the Node.js world include Webpack, Rollup, and Parcel, offering features like code splitting, tree shaking, and hot module replacement.
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JavaScript Gom Jabbar
There are projects attempting to do more things. I've really enjoyed Parcel (https://parceljs.org). But it won't handle things like linting or unit testing, which you may or may not want. Vite is also pretty popular (https://vitejs.dev/), and it has a test runner.
Thing is, most of the problems described in the post aren't related to low-JS front-end libraries like HTMX or alpine. You can write React without a linter, bundler, build tool, unit testing, or linting. But with any of these projects at scale, you start wanting more:
- If you want to write unit tests in JS, you need to choose a test runner (probably Jest or Vitest -- until the built-in node testing module becomes more common).
- If you want linting, you need a linter (probably Eslint). If you want type safety, you need a type checker (probably Typescript).
- If you want to create smaller JS files to ship to production and to automatically handle assets, you need a bundler.
- If you want to use new language features while supporting old browsers, you need polyfills.
- If you want to use all these things together, you need something to bring it together (like Webpack).
So it really depends what you need! You may not need any. But as you can imagine, in many professional projects with multiple developers it's very nice to have unit tests, linting, and type checking :) (And you start caring about end-user performance a lot more, in which case optimizing the shipped bundle is important.)
Take all that, and then compare to a language like Rust, which has most of the "ecosystem stuff" built-in. In Rust, you get the test runner, the linter, dependency manager, type checker, and documentation tool all included. Easy! Thankfully, Rust doesn't have to care about whether users support modern language features (because it compiles down to lower code ahead of time), or whether the binary shipped to the client is optimally organized for downloading immediately over the internet.
It's a problem in JS because A) you have to care about more problems than many other languages since JS needs to load instantly over the wire in a web browser, and B) there is a huge amount of choice and not a lot of standardization in web tools. (And what standardization there is (Node, npm), there are still competitors trying to even further reduce the pain points.)
I think that in ten more years, we'll be in a better place, because there is push back (like this post!) against these problems, which will encourage more tools trying to solve the explosion of tools. Which seems counterintuitive, but these tools were created to solve very real problems. So I see it as a pendulum which has swung too far, but will likely swing back to a more balanced place. And you see that with tools like Vite gaining popularity.
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Whatever It Takes
My first challenge here was the migration from vanilla JS to utilizing tools like Parcel and React. React, I was a bit familiar with; however, I had never heard of Parcel.js in my life. Several days were spent troubleshooting why my build process was not working on Netlify before I finally found out that I had to set up my Netlify Build Settings specifically for using a bundler like Parcel.js
svgcleaner
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TinyVG – an alternative binary encoded vector graphics format
I'm not sure, but it seems svgcleaner can remove unused and invisible graphical elements[1]. I don't know if TinyVG preserves them. but if it does, it's not a fair comparison.
Did you try converting svgcleaner processed SVG to a TVG?
[1] https://github.com/RazrFalcon/svgcleaner
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Name a program that doesn't get enough love!
oxipng, pngquant and svgcleaner — optimizing images
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Inkscape 1.2 as a Godot Graphics Tool
One of the new features of Godot 4 is svg with embeds like svg, jpg and png. Also if you have svg fonts, you can clean it with https://github.com/RazrFalcon/svgcleaner and it may import.
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Parcel v2 releases from beta, includes new Rust compiler for huge performance gains
svgcleaner is designed for standalone SVG files, and will fail on or butcher a significant fraction of inline SVG icons and the likes because it can’t cope with currentColor.
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Essential SVG tools
There's also SVG Cleaner which has some compelling benefits over SVGO.
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Tech stack for my open source icons project (Iconduck)
svgcleaner is a CLI (command line) tool which cleans up vector files. Often, vector files will have a lot of extra “stuff” in them that aren’t needed for the presentation side of things, so this helps to reduce the file size. I store both the original vector of the icon, and a cleaned version.
What are some alternatives?
vite - Next generation frontend tooling. It's fast!
xsv - A fast CSV command line toolkit written in Rust.
gulp - A toolkit to automate & enhance your workflow
svgbobrus - Convert your ascii diagram scribbles into happy little SVG
esbuild - An extremely fast bundler for the web
Debian Repository Builder - A project for automatically generating and maintaining Debian repositories from a TOML spec.
Next.js - The React Framework
euclider - A higher dimensional raytracing prototype with non-euclidean-like features
webpack - A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.
Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
Rollup - Next-generation ES module bundler
iota - A terminal-based text editor written in Rust