pad-motion VS stretto

Compare pad-motion vs stretto and see what are their differences.

pad-motion

Implementation of Cemuhook gamepad motion protocol. (by zduny)

stretto

Stretto is a Rust implementation for Dgraph's ristretto (https://github.com/dgraph-io/ristretto). A high performance memory-bound Rust cache. (by al8n)
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pad-motion stretto
1 6
11 370
- -
10.0 0.0
3 months ago 27 days ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pad-motion

Posts with mentions or reviews of pad-motion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-17.
  • Playing MPR with genuine mouse control!
    2 projects | /r/yuzu | 17 Feb 2023
    Luckily after tons of searching I found a obscure bare-bones program with a whopping zero documentation called Pad Motion, which seems to be the ONLY mouse-to-motion solution for cemuhook. It works, but the sensitivity is way too high and the x axis is inverted. Unfortunately the program has absolutely no customizability, so you're stuck with what it gives you. Plus Yuzu has no ability to invert motion controls and MPR lacks the feature as well.

stretto

Posts with mentions or reviews of stretto. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-07.
  • Stretto 0.5.0 release: Support runtime agnostic AsyncCache
    2 projects | /r/rust | 7 Jul 2022
    Hi, I think this link is a good explanation https://github.com/al8n/stretto/pull/7
    2 projects | /r/rust | 7 Jul 2022
  • Writing a concurrent LRU cache
    11 projects | /r/rust | 10 Dec 2021
    Ya, I saw concache but I looked into it and it doesn't implement what is needed. Each bucket has its own linked-list backing (hence "lock-free linked list buckets"). An LRU needs each value in each bucket to be part of one linked list I believe. After posting this I realized my line of research was failing because it was state of the art five years ago. Caffeine replaced `concurrentlinkedhashmap` in the java world (by the same author). A rust version of that is Moka. These are much more complicated than a concurrent LRU but faster (aka more state of the art). Another rust crate is Stretto which is a port of dgraph's Ristretto (in go). The question becomes is it worth it to essentially port `concurrentlinkedhashmap` to have a great concurrent LRU when there are more state of the art caches out there.
  • Stretto - a thread-safe, high-performance, high hit-ratio cache.
    5 projects | /r/rust | 17 Oct 2021
    For the case in the benches folder(a very roughly bench case), stretto is around 20 - 30 ms(sync version is around 30 - 40 ms) faster than moka, for 120, 000+ operations. I set stretto to collect metrics when benching, collecting metrics will make around 10% overhead. Moka seems not to provide a configuration to collect the metrics, so the hit-ratio is not compared.
    5 projects | /r/rust | 17 Oct 2021

What are some alternatives?

When comparing pad-motion and stretto you can also consider the following projects:

ristretto - A high performance memory-bound Go cache

moka - A high performance concurrent caching library for Rust

rust-memcache - memcache client for rust

dashmap - Blazing fast concurrent HashMap for Rust.

bitsock - Safe Rust crate for creating socket servers and clients with ease.

ttl_cache

pad-motion - Implementation of Cemuhook gamepad motion protocol.

bmemcached-rs - Rust binary memcached implementation

hitbox - A high-performance caching framework suitable for single-machine and for distributed applications in Rust

evlru - An eventually consistent LRU designed for lock-free concurrent reads

nutype - Rust newtype with guarantees πŸ‡ΊπŸ‡¦ πŸ¦€

concache - A linked-list based, lock-free concurrent hashmap in Rust.