Orleans VS OpenRA

Compare Orleans vs OpenRA and see what are their differences.

OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X. (by OpenRA)
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Orleans OpenRA
35 254
9,762 14,022
0.9% 1.5%
9.1 9.6
7 days ago 8 days ago
C# C#
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Orleans

Posts with mentions or reviews of Orleans. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-14.

OpenRA

Posts with mentions or reviews of OpenRA. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-12.

What are some alternatives?

When comparing Orleans and OpenRA you can also consider the following projects:

ABP - Open Source Web Application Framework for ASP.NET Core. Offers an opinionated architecture to build enterprise software solutions with best practices on top of the .NET and the ASP.NET Core platforms. Provides the fundamental infrastructure, production-ready startup templates, application modules, UI themes, tooling, guides and documentation.

ASP.NET Boilerplate - ASP.NET Boilerplate - Web Application Framework

Akka.net - Canonical actor model implementation for .NET with local + distributed actors in C# and F#.

DotNetty - DotNetty project – a port of netty, event-driven asynchronous network application framework

Microdot Framework - Microdot: An open source .NET microservices framework

Vanilla-Conquer - Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.

protoactor-dotnet - Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin

OpenDUNE - DUNE, REINVENTED

Spring.Net - Spring Framework for .NET

OpenKeeper - Dungeon Keeper II remake

ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.

Fusion - Build real-time apps (Blazor included) with less than 1% of extra code responsible for real-time updates. Host 10-1000x faster APIs relying on transparent and nearly 100% consistent caching. We call it DREAM, or Distributed REActive Memoization, and it's here to turn real-time on!