orka
sdlada
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orka | sdlada | |
---|---|---|
4 | 7 | |
57 | 1 | |
- | - | |
8.7 | 8.4 | |
5 days ago | about 1 month ago | |
Ada | Ada | |
Apache License 2.0 | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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orka
- Does This Language Exist?
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How do I import the GCC intrinsic __builtin_ia32_paddd256 into Ada?
You can find bindings for SSE/SSE2/SSE3/SSSE3/SSE4.1/AVX/AVX2/FMA in the orka_simd crate. Your function can be found in the Orka.SIMD.AVX2.Integers.Arithmetic package.
- Ada Library vs Project
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Ada GameDev Part 1: GEneric Sprite and Tile Engine (GESTE)
I'm writing one: https://github.com/onox/orka
sdlada
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Show HN: Getada: rustup-like installer for Ada's toolchain/package manager
SDLAda has been around for a while: https://github.com/Lucretia/sdlada
You can add it as a dependency to your Alire project: `alr with sdlada`
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ADA for reliable 2D game
https://github.com/Lucretia/sdlada - You can create a texture and get access to the pixels at least. https://github.com/Fabien-Chouteau/tiled-code-gen - not looked at this.
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Is it worth it to learn Ada in 2022? And how do I learn it?
COUGH, it's not just for military and aerospace or embedded.
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Ada for Industrial Automation
You can see an example of how I did hand written bindings to sdl2.
- Ada Library vs Project
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AdaCore and Ferrous Systems Joining Forces to Support Rust
You can use any version of gnat to build [this](https://github.com/Lucretia/sdlada)
- Ada For Game Development
What are some alternatives?
raylib-Ada - Ada binding for the Raylib library.
OpenGLAda - Thick Ada binding for OpenGL and GLFW
ASFML - Ada binding to the SFML library
evdev-ada - An Ada 2012 library to read input events and use force-feedback using Linux' evdev API
rubble - (going to be a) BLE stack for embedded Rust
libkeccak - SHA-3 and other Keccak related algorithms in SPARK/Ada.
programming-with-ada - A guide for learning about the Ada Programming Language.
The-Spiral-Language - Functional language with intensional polymorphism and first-class staging.
misra-rust - An investigation into what adhering to each MISRA-C rule looks like in Rust. The intention is to decipher how much we "get for free" from the Rust compiler.
stadia-controller-support - Comprehensive list of platforms and devices that support the Stadia controller and its features
lea - LEA is a Lightweight Editor for Ada