opustags
opus-recorder
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opustags | opus-recorder | |
---|---|---|
2 | 2 | |
69 | 936 | |
- | - | |
4.8 | 0.0 | |
2 months ago | about 1 year ago | |
C++ | JavaScript | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
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opustags
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How to REMOVE .opus Media Info Writing Library,Application and Encoding settings?
You can also use opustags to remove ENCODER and ENCODER_OPTIONS only.
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Creating a package with an issue on musl
Relevant code
opus-recorder
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Push Notifications, WebXR, and better PWA support coming to iOS
In the end, I went with this library for now: https://github.com/chris-rudmin/opus-recorder
There are issues reported with the latest iOS, though.
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Flask breaks webpage
// size of one wav in ms var PACKAGESIZE = 175; // offset proportion for delay from recders ( if .5 recoder2 starts at the midlle of recorder1) var OFFSETRATIO = 0.99; var BRIDGERATIO = 0.05; // audio streamer implementation using https://github.com/chris-rudmin/opus-recorder to record audio data and convert to real 16bit pcm mono wav file // sending wav to flask server using post via ajax blob post function screenLogger(text, data) { log.innerHTML += "\n" + text + " " + (data || ''); // console.log(text); } var recorder = new Recorder({ monitorGain: 0, recordingGain: 1, numberOfChannels: 1, wavBitDepth: 16, encoderPath: "../static/dist/waveWorker.min.js" }); // function startRecording(){recorder.start();console.log("started recording");} document.getElementById("startRecording").addEventListener("click", function(){recorder.start();console.log("start");}); //#region recorder1 recorder.onstart = function(){ screenLogger('Recorder is started'); setTimeout(function(){recorder.stop();},PACKAGESIZE); }; recorder.onstop = function(){ screenLogger('Recorder is stopped'); recorder.start(); }; recorder.onstreamerror = function(e){ screenLogger('Error encountered: ' + e.message ); }; recorder.ondataavailable = function( typedArray ){ console.log(recorder.encodedSamplePosition); console.log("data available"); var dataBlob = new Blob( [typedArray], { type: 'audio/wav' } ); var form = new FormData(); form.append('file', dataBlob, "fileName"); form.append('title', "fileName2"); $.ajax({ type: 'POST', url: 'http://127.0.0.1:5000/send', crossDomain: true, data: form, cache: false, processData: false, contentType: false }).done(function(data,status) { console.log(data,status); screenLogger("result:",data); }); var fileName = new Date().toISOString() + ".wav"; var url = URL.createObjectURL( dataBlob ); var audio = document.createElement('audio'); audio.controls = true; audio.src = url; var link = document.createElement('a'); link.href = url; link.download = fileName; link.innerHTML = link.download; var li = document.createElement('li'); li.appendChild(link); li.appendChild(audio); recordingslist.appendChild(li); }; //#endregion //#region recoder2 var recorder2 = new Recorder({ monitorGain: 0, recordingGain: 1, numberOfChannels: 1, wavBitDepth: 16, encoderPath: "../static/dist/waveWorker.min.js" }); recorder2.onstart = function(){ screenLogger('Recorder 2 is started'); setTimeout(function(){recorder2.stop();},PACKAGESIZE*BRIDGERATIO); }; recorder2.onstop = function(){ screenLogger('Recorder 2 is stopped'); recorder2.start(); }; recorder2.onstreamerror = function(e){ screenLogger('Error encountered: ' + e.message ); }; recorder2.ondataavailable = function( typedArray ){ console.log("data available 2 "); var dataBlob = new Blob( [typedArray], { type: 'audio/wav' } ); var form = new FormData(); form.append('file', dataBlob, "fileName"); form.append('title', "fileName2"); $.ajax({ type: 'POST', url: 'http://127.0.0.1:5000/send', crossDomain: true, data: form, cache: false, processData: false, contentType: false }).done(function(data,status) { console.log(data,status); screenLogger("result:",data); }); var fileName = new Date().toISOString() + ".wav"; var url = URL.createObjectURL( dataBlob ); var audio = document.createElement('audio'); audio.controls = true; audio.src = url; var link = document.createElement('a'); link.href = url; link.download = fileName; link.innerHTML = link.download; var li = document.createElement('li'); li.appendChild(link); li.appendChild(audio); recordingslist.appendChild(li); }; //#endregion
What are some alternatives?
MediaInfoLib - Convenient unified display of the most relevant technical and tag data for video and audio files.
BootstrapBlazor - A set of enterprise-class UI components based on Bootstrap and Blazor
flacon - Audio File Encoder. Extracts audio tracks from an audio CD image to separate tracks.
noisecraft - Browser-based visual programming language and platform for sound synthesis.
PyOgg - Simple OGG Vorbis, Opus and FLAC bindings for Python
react-xr - 🤳 VR/AR with react-three-fiber
freac - The fre:ac audio converter project
outreachy - Repo to receive contributions from Outreachy applicants
libnyquist - :microphone: Cross platform C++11 library for decoding audio (mp3, wav, ogg, opus, flac, etc)
Olaf - Olaf: Overly Lightweight Acoustic Fingerprinting is a portable acoustic fingerprinting system.
wasm-pandoc - Pandoc compiled into WebAssembly by Asterius. 📚
waveform-playlist - Multitrack Web Audio editor and player with canvas waveform preview. Set cues, fades and shift multiple tracks in time. Record audio tracks or provide audio annotations. Export your mix to AudioBuffer or WAV! Add effects from Tone.js. Project inspired by Audacity.