opustags VS opus-recorder

Compare opustags vs opus-recorder and see what are their differences.

opus-recorder

A library for encoding and decoding web audio as OggOpus. (by chris-rudmin)
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opustags opus-recorder
2 2
69 936
- -
4.8 0.0
2 months ago about 1 year ago
C++ JavaScript
BSD 3-clause "New" or "Revised" License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

opustags

Posts with mentions or reviews of opustags. We have used some of these posts to build our list of alternatives and similar projects.

opus-recorder

Posts with mentions or reviews of opus-recorder. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-01.
  • Push Notifications, WebXR, and better PWA support coming to iOS
    2 projects | news.ycombinator.com | 1 Feb 2022
    In the end, I went with this library for now: https://github.com/chris-rudmin/opus-recorder

    There are issues reported with the latest iOS, though.

  • Flask breaks webpage
    1 project | /r/flask | 4 Aug 2021
    // size of one wav in ms var PACKAGESIZE = 175; // offset proportion for delay from recders ( if .5 recoder2 starts at the midlle of recorder1) var OFFSETRATIO = 0.99; var BRIDGERATIO = 0.05; // audio streamer implementation using https://github.com/chris-rudmin/opus-recorder to record audio data and convert to real 16bit pcm mono wav file // sending wav to flask server using post via ajax blob post function screenLogger(text, data) { log.innerHTML += "\n" + text + " " + (data || ''); // console.log(text); } var recorder = new Recorder({ monitorGain: 0, recordingGain: 1, numberOfChannels: 1, wavBitDepth: 16, encoderPath: "../static/dist/waveWorker.min.js" }); // function startRecording(){recorder.start();console.log("started recording");} document.getElementById("startRecording").addEventListener("click", function(){recorder.start();console.log("start");}); //#region recorder1 recorder.onstart = function(){ screenLogger('Recorder is started'); setTimeout(function(){recorder.stop();},PACKAGESIZE); }; recorder.onstop = function(){ screenLogger('Recorder is stopped'); recorder.start(); }; recorder.onstreamerror = function(e){ screenLogger('Error encountered: ' + e.message ); }; recorder.ondataavailable = function( typedArray ){ console.log(recorder.encodedSamplePosition); console.log("data available"); var dataBlob = new Blob( [typedArray], { type: 'audio/wav' } ); var form = new FormData(); form.append('file', dataBlob, "fileName"); form.append('title', "fileName2"); $.ajax({ type: 'POST', url: 'http://127.0.0.1:5000/send', crossDomain: true, data: form, cache: false, processData: false, contentType: false }).done(function(data,status) { console.log(data,status); screenLogger("result:",data); }); var fileName = new Date().toISOString() + ".wav"; var url = URL.createObjectURL( dataBlob ); var audio = document.createElement('audio'); audio.controls = true; audio.src = url; var link = document.createElement('a'); link.href = url; link.download = fileName; link.innerHTML = link.download; var li = document.createElement('li'); li.appendChild(link); li.appendChild(audio); recordingslist.appendChild(li); }; //#endregion //#region recoder2 var recorder2 = new Recorder({ monitorGain: 0, recordingGain: 1, numberOfChannels: 1, wavBitDepth: 16, encoderPath: "../static/dist/waveWorker.min.js" }); recorder2.onstart = function(){ screenLogger('Recorder 2 is started'); setTimeout(function(){recorder2.stop();},PACKAGESIZE*BRIDGERATIO); }; recorder2.onstop = function(){ screenLogger('Recorder 2 is stopped'); recorder2.start(); }; recorder2.onstreamerror = function(e){ screenLogger('Error encountered: ' + e.message ); }; recorder2.ondataavailable = function( typedArray ){ console.log("data available 2 "); var dataBlob = new Blob( [typedArray], { type: 'audio/wav' } ); var form = new FormData(); form.append('file', dataBlob, "fileName"); form.append('title', "fileName2"); $.ajax({ type: 'POST', url: 'http://127.0.0.1:5000/send', crossDomain: true, data: form, cache: false, processData: false, contentType: false }).done(function(data,status) { console.log(data,status); screenLogger("result:",data); }); var fileName = new Date().toISOString() + ".wav"; var url = URL.createObjectURL( dataBlob ); var audio = document.createElement('audio'); audio.controls = true; audio.src = url; var link = document.createElement('a'); link.href = url; link.download = fileName; link.innerHTML = link.download; var li = document.createElement('li'); li.appendChild(link); li.appendChild(audio); recordingslist.appendChild(li); }; //#endregion

What are some alternatives?

When comparing opustags and opus-recorder you can also consider the following projects:

MediaInfoLib - Convenient unified display of the most relevant technical and tag data for video and audio files.

BootstrapBlazor - A set of enterprise-class UI components based on Bootstrap and Blazor

flacon - Audio File Encoder. Extracts audio tracks from an audio CD image to separate tracks.

noisecraft - Browser-based visual programming language and platform for sound synthesis.

PyOgg - Simple OGG Vorbis, Opus and FLAC bindings for Python

react-xr - 🤳 VR/AR with react-three-fiber

freac - The fre:ac audio converter project

outreachy - Repo to receive contributions from Outreachy applicants

libnyquist - :microphone: Cross platform C++11 library for decoding audio (mp3, wav, ogg, opus, flac, etc)

Olaf - Olaf: Overly Lightweight Acoustic Fingerprinting is a portable acoustic fingerprinting system.

wasm-pandoc - Pandoc compiled into WebAssembly by Asterius. 📚

waveform-playlist - Multitrack Web Audio editor and player with canvas waveform preview. Set cues, fades and shift multiple tracks in time. Record audio tracks or provide audio annotations. Export your mix to AudioBuffer or WAV! Add effects from Tone.js. Project inspired by Audacity.