openvr_fsr VS dim

Compare openvr_fsr vs dim and see what are their differences.

openvr_fsr

Add Image Upscaling via AMD FidelityFX SuperResolution or NVIDIA Image Scaling to SteamVR games (by fholger)

dim

Dim, a media manager fueled by dark forces. (by Dusk-Labs)
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openvr_fsr dim
330 47
1,652 3,666
- 1.3%
0.0 6.8
over 1 year ago 11 days ago
C++ Rust
GNU General Public License v3.0 or later GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

openvr_fsr

Posts with mentions or reviews of openvr_fsr. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-16.

dim

Posts with mentions or reviews of dim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-21.

What are some alternatives?

When comparing openvr_fsr and dim you can also consider the following projects:

vrperfkit - VR Performance Toolkit

Magpie - An all-purpose window upscaler for Windows 10/11.

reshade - A generic post-processing injector for games and video software.

vrperfkit - VR Performance Toolkit

reshade-vrtoolkit - Modular shader to enhance you HMD clarity & sharpness with minimal performance impact.

nomai-vr - Outer Wilds VR Mod with 6DOF tracking and full motion control support

FUS

openvr_fsr_app - Management Gui for OpenVR FSR PlugIn

skyui-vr - SkyUI interface mod for SkyrimVR

REFramework - Scripting platform, modding framework and VR support for all RE Engine games

dlss-swapper

reshade-shaders - A collection of post-processing shaders written for ReShade.