openrndr
crystal
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openrndr | crystal | |
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16 | 239 | |
818 | 19,098 | |
1.0% | 0.5% | |
9.3 | 9.8 | |
11 days ago | 6 days ago | |
Kotlin | Crystal | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
openrndr
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Show HN: SalamiVG, an SVG framework for generative art and creative coding
I've been having fun making generative art for a few years and recently got the itch to write my own JS library for sketching SVGs.
This library is heavily inspired by OPENRNDR [1], which to date has been my framework of choice.
My motivation to write a JS library for SVGs came from a desire to bring the programming style I love from OPENRNDR into a language I use every day. I was also motivated to generate simple SVGs that I understood deeply because I'd like to start using a plotter soon to bring these sketches into the physical world.
The library is pretty bare-bones, but I did my best to document it thoroughly enough that a beginner could install it and draw their first sketch in as little time as possible. All the documentation, including an FAQ, is hosted in the project Wiki [2]. And yes, I do recommend p5.js for most users/beginners, but I still believe this library fills a niche.
Happy to answer any questions, or field any criticisms/notes.
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live
I am primarily using the openrndr framework to do all of this.
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Mastodon Bot for Retro-Style Space Images
Last year I wrote Kosmik, a Twitter bot for pixelized retro-style space images in Scala, but I was dissatisfied for several reasons, performance being one, so I migrated the code to Kotlin using openrndr as graphics API recently, and moved the bot to Mastodon. What do you think?
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Framework for creative coding in Lisp?
Is there a framework, library or package along the lines of Processing or OPENRNDR for Common-Lisp or Clojure etc.?
- Openrndr: Open-source framework for creative coding, written in Kotlin
- Openrndr: A Kotlin Based Creative Coding Framework
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Ask HN: What's the best “higher level Rust” these days?
I’d also be interested in peoples replies. I know there is a creative coding framework built on it (haven’t used it though) https://openrndr.org/ .
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Are there more elegant languages for generative art and creative coding?
Kotlin is very similar to Swift. OpenRNDR is a coding framework written it it. Kotlin has many of the features you speak of. Kotlin supports many of the features you ask about (or at least something similar to it).
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Coracle - Kotlin based Processing clone
Also have you checked out https://openrndr.org/
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Processing vs C++ vs Rust for creative coding
After trying to use Processing with Kotlin I discovered OPENRNDR. This is a new-ish creative coding framework created in Kotlin and it runs on the JVM. I'd say the performance is somewhere around what's typical of Processing (so pretty good), it also supports shader programming if you want to squeeze more out of it.
crystal
- A Language for Humans and Computers
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Top Paying Programming Technologies 2024
27. Crystal - $77,104
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Crystal 1.11.0 Is Released
I like the first code example on https://crystal-lang.org
# A very basic HTTP server
- Is Fortran "A Dead Language"?
- Choosing Go at American Express
- Odin Programming Language
- I Love Ruby
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Ruby 3.3's YJIT: Faster While Using Less Memory
Obviously as an interpreted language, it's never going to be as fast as something like C, Rust, or Go. Traditionally the ruby maintainers have not designed or optimized for pure speed, but that is changing, and the language is definitely faster these days compared to a decade ago.
If you like the ruby syntax/language but want the speed of a compiled language, it's also worth checking out Crystal[^1]. It's mostly ruby-like in syntax, style, and developer ergonomics.[^2] Although it's an entirely different language. Also a tiny community.
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What languages are useful for contribution to the GNOME project.
Crystal is a nice language that's not only simple to read and write but performs very well too. And the documentation is amazing as well.
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Jets: The Ruby Serverless Framework
Ruby is a super fun scripting language. I much prefer it to python when I need something with a little more "ooomph" than bash. It's just...nice...to write in. Ruby performance has come a long way in the last decade as well. There's libraries for pretty much everything.
My modern programming toolkit is basically golang + ruby + bash and I am never left wanting.
I do find Crystal (https://crystal-lang.org/) really interesting and am hoping it has its own "ruby on rails" moment that helps the language reach a tipping point in popularity. All the beauty of ruby with all of the speed of Go (and then some, it often compares favorably to languages like rust in benchmarks).
What are some alternatives?
processing - Source code for the Processing Core and Development Environment (PDE)
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Vulkan - Examples and demos for the new Vulkan API
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
imgui - Bloat-free Immediate Mode Graphical User interface for JVM with minimal dependencies (rewrite of dear imgui)
go - The Go programming language
three.kt - Three.js port for the JVM (desktop)
Elixir - Elixir is a dynamic, functional language for building scalable and maintainable applications
kotlin-unsigned - unsigned support for Kotlin via boxed types and unsigned operators
mint-lang - :leaves: A refreshing programming language for the front-end web
JOGL2D - Zero-overhead 2D rendering library for JOGL using Kotlin
Odin - Odin Programming Language