openrndr
JOGL2D
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openrndr | JOGL2D | |
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16 | 0 | |
817 | 28 | |
1.2% | - | |
9.3 | 0.0 | |
6 days ago | about 4 years ago | |
Kotlin | Kotlin | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
openrndr
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Show HN: SalamiVG, an SVG framework for generative art and creative coding
I've been having fun making generative art for a few years and recently got the itch to write my own JS library for sketching SVGs.
This library is heavily inspired by OPENRNDR [1], which to date has been my framework of choice.
My motivation to write a JS library for SVGs came from a desire to bring the programming style I love from OPENRNDR into a language I use every day. I was also motivated to generate simple SVGs that I understood deeply because I'd like to start using a plotter soon to bring these sketches into the physical world.
The library is pretty bare-bones, but I did my best to document it thoroughly enough that a beginner could install it and draw their first sketch in as little time as possible. All the documentation, including an FAQ, is hosted in the project Wiki [2]. And yes, I do recommend p5.js for most users/beginners, but I still believe this library fills a niche.
Happy to answer any questions, or field any criticisms/notes.
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Framework for creative coding in Lisp?
Is there a framework, library or package along the lines of Processing or OPENRNDR for Common-Lisp or Clojure etc.?
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Ask HN: What's the best “higher level Rust” these days?
I’d also be interested in peoples replies. I know there is a creative coding framework built on it (haven’t used it though) https://openrndr.org/ .
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Are there more elegant languages for generative art and creative coding?
Kotlin is very similar to Swift. OpenRNDR is a coding framework written it it. Kotlin has many of the features you speak of. Kotlin supports many of the features you ask about (or at least something similar to it).
Kotlin's a good language with a generative framework - https://openrndr.org
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Coracle - Kotlin based Processing clone
Also have you checked out https://openrndr.org/
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Processing and P5 Got Newbies into Coding
OPENRNDR is worth checking out for anyone interested in processing https://openrndr.org/
It avoids a lot of the weirdness that processing has in its relation with Java and meets somewhere between that and open frameworks.
Great to check out if you've been looking for a playground to get familiar with Kotlin too!
- Ask HN: Any Artists on HN?
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Tips & tricks for building a game using Jetpack Compose for Desktop
Instead of reinventing the wheel vector, I decided to use openrndr-math, which includes an implementation of the Vector2 class including all common operations, like scalar multiplication, addition, subtraction, the dot product, and more. (Ever since listening to the Talking Kotlin episode, I've been meaning to explore OPENRNDR in detail, but that will have to happen in a separate project.)
JOGL2D
We haven't tracked posts mentioning JOGL2D yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
processing - Source code for the Processing Core and Development Environment (PDE)
Vulkan - Examples and demos for the new Vulkan API
imgui - Bloat-free Immediate Mode Graphical User interface for JVM with minimal dependencies (rewrite of dear imgui)
three.kt - Three.js port for the JVM (desktop)
kotlin-unsigned - unsigned support for Kotlin via boxed types and unsigned operators
ovr
glimpse-framework - Glimpse is now further developed as a Kotlin Multiplatform project under glimpse-graphics/glimpse
glm - jvm glm
orx - A growing library of assorted data structures, algorithms and utilities for OPENRNDR
modern-jogl-examples - Examples ported in JOGL from "Learning Modern 3D Graphic Programming" by J.L.McKesson
uno-sdk - UNofficial Opengl SDK