openpose
jetson-inference
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openpose | jetson-inference | |
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36 | 11 | |
29,627 | 7,235 | |
1.4% | - | |
5.2 | 8.5 | |
12 days ago | 16 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
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openpose
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AI "Artists" Are Lazy, and the Ultimate Goal of AI Image Generation (hint: its sloth)
Open Pose, a multi-person keypoint detection library for body, face, hands, and foot estimation [10], is used for posing generated characters;
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Analyze defects and errors in the created images
OpenPose
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[D] Which open source models can replicate wonder dynamics's drag'n'drop cg characters?
Perhaps something like OpenPose for pose estimation?
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Do we have Locally Run AI mocap yet?
OpenPose looks like what you're looking for, it seems to have plugins for Unity. I can't say I've used it though.
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Accelerate Machine Learning Local Development and Test Workflows with Nvidia Docker
FROM nvidia/cuda:10.0-cudnn7-devel-ubuntu18.04 # https://hub.docker.com/r/nvidia/cuda ENV DEBIAN_FRONTEND=noninteractive # install the dependencies for building OpenPose RUN apt-get update && # The rest is ignored for brevity. RUN pip3 install --no-cache-dir # The rest is ignored for brevity. # install cmake, clone OpenPose and download models RUN wget https://cmake.org/files/v3.20/cmake-3.20.2-linux-x86_64.tar.gz && \ # The rest is ignored for brevity. WORKDIR /openpose/build RUN alias python=python3 && cmake -DBUILD_PYTHON=OFF -DWITH_GTK=OFF -DUSE_CUDNN=ON .. # Build OpenPose. Cudnn 8 causes memory issues this is why we are using base with CUDA 10 and Cudnn 7 # Fix for CUDA 10.0 and Cudnn 7 based on the post below. # https://github.com/CMU-Perceptual-Computing-Lab/openpose/issues/1753#issuecomment-792431838 RUN sed -ie 's/set(AMPERE "80 86")/#&/g' ../cmake/Cuda.cmake && \ sed -ie 's/set(AMPERE "80 86")/#&/g' ../3rdparty/caffe/cmake/Cuda.cmake && \ make -j`nproc` && \ make install WORKDIR /openpose
- nub needs some directions
- How to get rotation (yaw/pitch/roll) from face detection keypoints?
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Help finding an appropriate model for human pose estimation
Openpose: This is supposedly realtime (I assume on a gpu, 24fps?) and they provide training code
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We built a free, open-source markerless motion capture system during the pandemic. This animation was created with 4x $20US webcams and a gaming PC, details in the comments [OC]
The pose tracking OP’s using relies on openpose - if you look at the GIFs in their readme, they appear to track individual fingers with fairly high resolution, so I’d imagine it would be fairly straightforward to map that to fret positions.
while I congratulate you for putting together a pipeline, I think it has to be said that the basis of this - the very powerful openpose - has a license that is not completely FOSS. It might be open source but is definitely not free as free beer. So if you consider using this for a fancy project (i.e. marketing an app), you have to get in touch with university of california first https://github.com/CMU-Perceptual-Computing-Lab/openpose/blob/master/LICENSE
jetson-inference
- help with project involving object detection and tracking with camera
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PyTorch 1.8 release with AMD ROCm support
> They provide some SSD-Mobilenet-v2 here: https://github.com/dusty-nv/jetson-inference
I was aware of that repository but from taking a cursory look at it I had thought dusty was just converting models from PyTorch to TensorRT, like here[0, 1]. Am I missing something?
> I get 140 fps on a Xavier NX
That really is impressive. Holy shit.
[0]: https://github.com/dusty-nv/jetson-inference/blob/master/doc...
[1]: https://github.com/dusty-nv/jetson-inference/issues/896#issu...
They provide some SSD-Mobilenet-v2 here:
https://github.com/dusty-nv/jetson-inference
Also they want you to train it using their "DIGITS" interface which works but doesn't support any more recent networks.
I really wish Nvidia would stop trying to reinvent the wheel in training and focus on keeping up with being able to properly parse all the operations in the latest state-of-the-art networks coded in Pytorch and TF 2.x.
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I'm tired of this anti-Wayland horseshit
Well, don't get me wrong. I do like my Jetson Nano. For a hobbyist who likes to tinker with machine learning in their spare time it's definitely a product cool and there are quite a few repositories on Github[0, 1] with sample code.
Unfortunately… that's about it. There is little documentation about
- how to build a custom OS image (necessary if you're thinking about using Jetson as part of your own product, i.e. a large-scale deployment). What proprietary drivers and libraries do I need to install? Nvidia basically says, here's a Ubuntu image with the usual GUI, complete driver stack and everything – take it or leave it. Unfortunately, the GUI alone is eating up a lot of the precious CPU and GPU resources, so using that OS image is no option.
- how deployment works on production modules (as opposed to the non-production module in the Developer Kit)
- what production modules are available in the first place ("Please refer to our partners")
- what wifi dongles are compatible (the most recent Jetson Nano comes w/o wifi)
- how to convert your custom models to TensorRT, what you need to pay attention to etc. (The official docs basically say: Have a look at the following nondescript sample code. Good luck.)
- … (I'm sure I'm forgetting many other things that I've struggled with over the past months)
Anyway. It's not that this information isn't out there somewhere in some blog post, some Github repo or some thread on the Nvidia forums[2]. (Though I have yet to find a reliably working wifi dongle…) But it usually takes you days orweeks to find it. From a product which is supposed to be industry-grade I would have expected more.
What are some alternatives?
mediapipe - Cross-platform, customizable ML solutions for live and streaming media.
AlphaPose - Real-Time and Accurate Full-Body Multi-Person Pose Estimation&Tracking System
detectron2 - Detectron2 is a platform for object detection, segmentation and other visual recognition tasks.
mmpose - OpenMMLab Pose Estimation Toolbox and Benchmark.
lightweight-human-pose-estimation.pytorch - Fast and accurate human pose estimation in PyTorch. Contains implementation of "Real-time 2D Multi-Person Pose Estimation on CPU: Lightweight OpenPose" paper.
BlazePose-tensorflow - A third-party Tensorflow Implementation for paper "BlazePose: On-device Real-time Body Pose tracking".
MocapNET - We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular color images. Our contributions include: (a) A novel and compact 2D pose NSRM representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the Human 3.6 Million (H3.6M) dataset compared to the baseline method (MocapNET) while maintaining real-time performance
freemocap - Free Motion Capture for Everyone 💀✨
onnx-tensorrt - ONNX-TensorRT: TensorRT backend for ONNX
VIBE - Official implementation of CVPR2020 paper "VIBE: Video Inference for Human Body Pose and Shape Estimation"
tensorflow - An Open Source Machine Learning Framework for Everyone
yolov5-deepsort-tensorrt - A c++ implementation of yolov5 and deepsort