opengl-skydome
A fragment-shader skydome implementation (by kosua20)
welcube
By welcube
opengl-skydome | welcube | |
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2 | 1 | |
47 | - | |
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10.0 | - | |
almost 5 years ago | - | |
GLSL | ||
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
opengl-skydome
Posts with mentions or reviews of opengl-skydome.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-16.
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CGL v2.0 (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation
you used this project as a base for the procedural sky, didn't you ? Ha, ha, I used the same one. The problem with this shader is that it is quite expensive for the GPU: complicated formula for the sky color and sun (somewhat approximating the Reyleigh/Mie scattering), and the fractal brownian motion (FBM) used for clouds isn't cheap either. I ended using this project for the sky color (since it is entirely texture based, it is super cheap) and a slightly cheaper FBM for the clouds (found on shadertoy, sorry can't find the link).
- A few months ago, I decided to start learning C and I finally got around to completing a project - Here's my noob attempt at a Minecraft clone
welcube
Posts with mentions or reviews of welcube.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-07.
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A few months ago, I decided to start learning C and I finally got around to completing a project - Here's my noob attempt at a Minecraft clone
You can read my code here: https://gitlab.com/welcube/welcube. I just have a cube drawn with OpenGL 2 and am currently working to translate it to 3, but those changes have not been pushed yet. Since I'm taking the project quite seriously I've created a sub for it (r/welcube) where I'll start posting updates and hope to see people enjoying the game :) There's also a Discord link in the sidebar, different from the one in the README, which I have to update. HMU if you want to discuss how I've handled some things!
What are some alternatives?
When comparing opengl-skydome and welcube you can also consider the following projects:
opengl_sky - Pure-shader sky and cloud rendering in OpenGL
minecraft-c - Minecraft clone made with C and OpenGL
cgl - CGL (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com