opengl-imgui-cmake-template
👾 template repo for getting started with opengl together with imgui using cmake (by dcronqvist)
TabGraph
Simple Scenegraph featuring Physically Based Rendering (by Gpinchon)
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opengl-imgui-cmake-template | TabGraph | |
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2 | 4 | |
4 | 0 | |
- | - | |
0.0 | 0.0 | |
almost 3 years ago | 4 months ago | |
C++ | C++ | |
MIT License | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
opengl-imgui-cmake-template
Posts with mentions or reviews of opengl-imgui-cmake-template.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-03.
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Setting up VS code for opengl
link to repository on github
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How do I get OpenGL working in a c++ vscode project?
github template repo
TabGraph
Posts with mentions or reviews of TabGraph.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-03.
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How do I get OpenGL working in a c++ vscode project?
Here you can find my toy engine, the CMakeLists may be a bit of a mess though, I am kind of a beginner when it comes to using CMake, but the idea is to let CMake generate the Visual Studio files and folders architectures on its own, it's a very powerful tool, very useful if you ever want to go cross-platform.
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Created wavefront obj file loader for triangles only. Sadly this is my last upload for a while. I can't work for a week or a month. Anyway keep on creating.
What do you mean by "triangles only" ? Triangulating arbitrarily sized polygons in wavefront formats is pretty simple, here is how I do it (I have to redo this code as it's a mess but you get the idea)
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glTexStorage2D and compressed textures
If you are interrested, you can find my code here, be warned though : it's a mess 😅
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Is there a library that rotates/translates your camera from mouse input?
Here is how to compute rotation from Yaw Pitch Roll once you got that you can simply use mouse X, Y as Yaw, Pitch
What are some alternatives?
When comparing opengl-imgui-cmake-template and TabGraph you can also consider the following projects:
glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
crunch - Advanced DXTc texture compression and transcoding library
glew-cmake - GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources
basic-voxel-engine - A Minecraft-like voxel engine, written in C++.
Crunch2 - Advanced DXTc texture compression and transcoding library. Fork of crunch.
zxShaderViz - A useful tool to edit and visualize shaders in real time.
Basilisk
axl.gl - A cross-platform C++ graphics library.
opengl-imgui-cmake-template vs glad
TabGraph vs glad
opengl-imgui-cmake-template vs LearnOpenGL
TabGraph vs crunch
opengl-imgui-cmake-template vs glew-cmake
TabGraph vs glew-cmake
opengl-imgui-cmake-template vs basic-voxel-engine
TabGraph vs Crunch2
opengl-imgui-cmake-template vs zxShaderViz
TabGraph vs Basilisk
opengl-imgui-cmake-template vs Basilisk
TabGraph vs axl.gl