opencv-rust
OpenFrameworks
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opencv-rust | OpenFrameworks | |
---|---|---|
14 | 43 | |
1,753 | 9,751 | |
- | 0.7% | |
9.1 | 9.5 | |
10 days ago | 7 days ago | |
Rust | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
opencv-rust
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Is it necessary to rebuild everything ?
https://github.com/twistedfall/opencv-rust makes it evident that they do try to support using a prebuild system-opencv. Maybe it is not correctly recognized?
- Nannou – An open-source creative-coding framework for Rust
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A Rust client library for interacting with Microsoft Airsim https://github.com/Sollimann/airsim-client
opencv
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Hi there I would like to know how to use camera in rust like opencv in python to use camera?
There is an OpenCV bindings crate. This example might be what you're after https://github.com/twistedfall/opencv-rust/blob/master/examples/video_capture.rs
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After more than 30 years, why is there is no standardized package manager for c/c++ projects to avoid build systems hell.
For example, this is the build script of the opencv bindings: https://github.com/twistedfall/opencv-rust/blob/master/build.rs
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Perfect Docker Images for Rust with Nix
I’m trying to get around a known build issue—it would be great for it to be fixed upstream, but I don’t have any control over it except for setting OUT_DIR during its compilation.
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Request for porters, think about the end user a little more :C
I've been using https://github.com/twistedfall/opencv-rust a lot lately and it's really fantastic, they've done a great job matching up with how C++ works, so there are definitely good examples out there.
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Crates for Logitech webcams
I never tried it, but the OpenCV bindings might work.
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Rust OpenCV - Simple Guide
I thought it was going to be unsafe because of how Mat is implemented (more information here). ... I tested it and it should be fine memory-wise. My thought was that the code below was going to be allowed to compile.
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Hey Rustaceans! Got an easy question? Ask here (10/2021)!
I added opencv-rust as a dependency to a project. It makes my builds and even cargo check s really slow. It seems to invoke the build.rs script every time even when just type checking. Is this intentional? Is there any way to avoid this?
OpenFrameworks
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Resolume
Not exactly VJ, but could be used for it. https://openframeworks.cc
- VVVV – A Hybrid Visual/Textual Development Environment
- Valve Says Counter-Strike 2 for macOS Not Happening, There Aren't Enough Players
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UI framework with C++ simulation.
Have you come across openFrameworks (https://openframeworks.cc/) or Cinder (https://libcinder.org/)?
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Looking for a C++ 2D/3D rendering engine/api.
Not sure it checks all your boxes, but check openFrameworks?
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Nannou – An open-source creative-coding framework for Rust
I mean, https://www.libcinder.org and https://openframeworks.cc have been mainstays of the creative coding industry for a long time now. A Rust take on the problem shouldn't be too surprising.
OpenFrameworks[0] is quite popular for creative coding even though it's written in C++ - framework is actually pleasant to use. If you want to do some creative coding on both iOS and Android you don't have many options. If you want to use sensors (cameras, microphones, gyroscope, accelerometer, etc) and e.g. process video stream at 120fps you have even less choices.
Sadly OpenFrameworks development seems kind of stalled. Nannou + Rust could be a good or even better alternative:
1) painless cross-compilation to different platforms
2) plugins installation via cargo
3) more up-to-date plugins as tiny wrappers around CPAL [1] (audio I/O), nokhwa [2] (video i/o), opencv-rust[3] (video I/O and processing), rust-sdl2 [4](IMU sensors + game controllers), egui [5] (immediate mode gui + plotting)
4) better errors and more modern language
- Learning C++ for Multimedia and Audio programming
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Launching glitchIO pocket glitch art app on iOS with oF
glitchiO is a piece of visual generative Pocket Art for mobile phones and tablets that explores the space inside randomness and glitch. It is inspired by the analogue VHS tape noise of damaged video cassettes and dirty playback heads on domestic VCRs. Reimagining this space for contemporary digital media and mobile phones glitchiO is a contemplation and treatise on what it is to hear machines speak in the interstitial spaces between human defined functions.Using touch gestures and accelerometer you can navigate the visual world of noise, glitch, randomness and higher stochastic functions. you can download it for free from the Apple app store here https://apps.apple.com/app/id1620340485you can find the source code using openFrameworks here on my github pages https://github.com/danbz/glitchiO glitchiO is crafted with pride using openFrameworks artists C++ toolkit. http://openframeworks.cc
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Are there more elegant languages for generative art and creative coding?
How about https://openframeworks.cc/ in C++?
What are some alternatives?
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
image - Encoding and decoding images in Rust
processing - Source code for the Processing Core and Development Environment (PDE)
imageproc - An advanced image processing library for Rust.
SFML - Simple and Fast Multimedia Library
Folly - An open-source C++ library developed and used at Facebook.
imageproc (PistonDevelopers) - Image processing operations
p5 - p5 is a simple package that provides primitives resembling the ones exposed by p5js.org
img-hash - A Rust library for calculating perceptual hash values of images
Raster - An image processing library for Rust