opencv-rust
glicol
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opencv-rust | glicol | |
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14 | 131 | |
1,781 | 1,969 | |
- | - | |
9.1 | 6.0 | |
about 20 hours ago | 7 days ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
opencv-rust
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Is it necessary to rebuild everything ?
https://github.com/twistedfall/opencv-rust makes it evident that they do try to support using a prebuild system-opencv. Maybe it is not correctly recognized?
- Nannou – An open-source creative-coding framework for Rust
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A Rust client library for interacting with Microsoft Airsim https://github.com/Sollimann/airsim-client
opencv
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Rust image crop and rotate
The de facto solution for smart image processing is to use a computer vision library, such as opencv, which has experimental rust bindings: https://github.com/twistedfall/opencv-rust
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Hi there I would like to know how to use camera in rust like opencv in python to use camera?
There is an OpenCV bindings crate. This example might be what you're after https://github.com/twistedfall/opencv-rust/blob/master/examples/video_capture.rs
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After more than 30 years, why is there is no standardized package manager for c/c++ projects to avoid build systems hell.
For example, this is the build script of the opencv bindings: https://github.com/twistedfall/opencv-rust/blob/master/build.rs
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Perfect Docker Images for Rust with Nix
I’m trying to get around a known build issue—it would be great for it to be fixed upstream, but I don’t have any control over it except for setting OUT_DIR during its compilation.
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Request for porters, think about the end user a little more :C
I've been using https://github.com/twistedfall/opencv-rust a lot lately and it's really fantastic, they've done a great job matching up with how C++ works, so there are definitely good examples out there.
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Crates for Logitech webcams
I never tried it, but the OpenCV bindings might work.
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Rust OpenCV - Simple Guide
I thought it was going to be unsafe because of how Mat is implemented (more information here). ... I tested it and it should be fine memory-wise. My thought was that the code below was going to be allowed to compile.
glicol
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Show HN: Render audio to HTML canvas using WebGPU
Nice! Great project website styling and demo.
I had a WebGPU scope demo using vanila JS here, but it's not connected to AudioContext at all.
https://stackblitz.com/edit/vitejs-vite-cuc9vs
Still, I had to use the old WebGL solution for https://glicol.org since the WebGPU support seems to be pretty slow at the moment.
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AI-generated sad girl with piano performs the text of the MIT License
Suno is great and I already shared its potential back in v2. I have always believed that the essence of digital music is "organized numbers". I think what needs to be thought about is how to use AI in this process. If you look at the results (numbers) generated, then we are indeed very close. But there is another future I believe: I hope AI can compose music with me, like copilot. This is why I keep working on
and the destination is:
https://github.com/chaosprint/RaveForce
Also want to hear your feedback.
- Strudel: A live coding platform to write dynamic music pieces in the browser
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Velato: A programming language where source code must be a valid MIDI music file
Interesting!
Similar note-based expression can be found on TidalCycles/Strudel. although it's not valid MIDI format anymore, you can use notation like c4, f3, and make them as "pattern". Samples are also supported in the same manner:
And in my project Glicol, I use only numbers in the seq node. So 60 means middle C. Underscore means rest.
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We were not accepted into Google Summer of Code. So, we started our own
I also applied with Glicol (https://glicol.org/) and got rejected, which is totally understandable. I am basically working this project on my own with almost zero extra funding.
I am currently working on a new website. The old stack is Vite, Svelte and Windi CSS (discontinued unfortunately). So this time maybe Astro + Solid + Tailwind.
And I am also trying to rewrite the whole Rust backend if possible, so there is quite some work to be done.
Let me know on GH or Discord if you are interested.
It's a good chance to try Rust, WASM, DSP, etc.
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My Sixth Year as a Bootstrapped Founder
This is a really informative and inspiring article.
It hasn’t been 6 months (not 6 years) since I quit my full-time job as a Rust developer to start my own business.
As time goes by, I can feel the pressure of mortgage and car loans, and I can also feel the care and pressure of my family.
My original plan was to make an interface for Glicol (https://glicol.org), and to develop relevant hardware with firmware written in rust for school education.
I sent some cold emails to VCs, but most of them got no reply.
I also sent an email to the Norwegian Museum of Science and Technology, offering to perform for children for free, but they didn’t reply for two months. I shamelessly sent it again, and someone finally replied with a rejection.
Only one VC talked to me and thought that I should convince and validate a partner first, and he suggested that I go to an incubator.
Very good advice.
Later I learned that even Norwegian education startups skipped Norway and focused directly on the US market.
People from the incubator also told me that it is impossible for Norwegian schools to accept new things independently.
This is very enlightening to me because most of Glicol's visitors are indeed from the US. And it took me so long to discover this fact.
But if I don’t start, I’ll never get past those six months.
- How Programming Languages Got Their Names
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
I picked up LOGO when I was 6 and leant Pascal and C later.
I didn't program for a few years because I wasn't interested in competitions. So I think interest is the most important, otherwise it will be easy to get lost and give up.
Later, I became very interested in programming, mainly because I came into contact with music technology.
I think since your child is interested in game development, it is a good choice to start step by step. For example, starting with threejs. I also recommend learning Rust and Bevy so you learn the underlying layers and ECS.
Last but not least, although it's not related to games dev but I sincerely invite you and your son to try Glicol (https://glicol.org), the project that I am developing.
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I quit my job to work full time on my open source project [Atuin]
I quite my job as well to work on
I have a lot of feelings, but I don't have a blog so far. But one of my feelings is that universities should alloc some of their funding to many of these open source projects and open source community should be better managed rather than donation. My plan is to start my own company and work on hardware .
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Show HN: New visual language for teaching kids to code
Looks great!
I am working on some similar concepts but for music programming:
I feel that it would be great if there could be some examples on the landing page directly.
When I try a lesson, I get stuck; The hint is on the right but it's not very obvious; perhaps you can rearrange it like Svelte Tutorial (https://learn.svelte.dev/tutorial/welcome-to-svelte)
for the syntax I am not sure; have you considered using LOGO?
What are some alternatives?
image - Encoding and decoding images in Rust
Sonic Pi - Code. Music. Live.
imageproc - An advanced image processing library for Rust.
supercollider - An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
imageproc (PistonDevelopers) - Image processing operations
kaleidosync - A WebGL Spotify visualizer made with Vue, D3, and Three.js.
img-hash - A Rust library for calculating perceptual hash values of images
soundboard - Simple soundboard app with MIDI control
Raster - An image processing library for Rust
vst-rs - VST 2.4 API implementation in rust. Create plugins or hosts. Previously rust-vst on the RustDSP group.
oxipng - Multithreaded PNG optimizer written in Rust
typebeat - Keyboard-controlled music sequencer, sampler, and synth