OpenMVG (open Multiple View Geometry)
OpenSfM
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OpenMVG (open Multiple View Geometry) | OpenSfM | |
---|---|---|
10 | 5 | |
5,457 | 3,214 | |
1.7% | 1.5% | |
6.6 | 7.6 | |
about 1 month ago | 4 days ago | |
C++ | Python | |
Mozilla Public License 2.0 | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenMVG (open Multiple View Geometry)
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HELP!!
Try to find a community that will know more about openMVG, like the discussion tab on their github.
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Import many photogrammetry software's scenes into Blender
OpenMVG (JSON, NVM, PLY)
- 10 years of OpenMVG. A developer perspective.
- 10 years of OpenMVG - A developer retrospective
- Sharing feedback on 10 years of OSS on OpenMVG
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What are some C++ projects with high quality code that I can read through?
I find openMVG very decent, FTXUI might be a good one and nlohmann's json library is also pretty nice. I don't really know of any project that strictly adheres to the core guidelines, except maybe for some of Jason Turner's (sample) projects.
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helpful pointers to state-of-the-art material for depth estimation from multi-view videos captured from cameras with arbitrary poses.
I am looking for some pointers to papers/open-source software that can do fast and accurate depth estimation from multi-view videos. I am aware of colmap and OpenMVG software but was curious to know if there are others out there that outperform these. I am also interested in any state-of-the-art for depth estimation using unsupervised or self-supervised neural networks.
- Packages for Bundle Adjustment
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Does anyone have open source C++ projects that I can try contributing to?
OpenMVG is super cool, and the project lead Pierre is very generous with his time.
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Using Meshroom as a lib in python
Meshroom is just a Python wrapper for VSfM. OpenMVS seems like the package most customizers are starting to use. https://github.com/openMVG/openMVG
OpenSfM
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Import many photogrammetry software's scenes into Blender
OpenSfM (JSON)
- Packages for Bundle Adjustment
- WebODM/OpenSfM 2D pixel to 3D point
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Photogrammetry in Python
You're kidding right? There are lots of coders on github with open-sauce Python. The basic algorithm being used now is Structure-from-Motion (SfM). Photogrammetry started with projecting a red stripe light on the object, taking the photo, and manually stitching together common points. That uses edge detection, another algorithm. Everybody knows the Z-depth calculation algorithm, and that is starting to be done with AI. Sony is using some scrolling parallax algorithm with their photogrammetry software. It looks like Reality Capture can calculate the camera positions and angles first, then use photon tracing rather than ray tracing to determine the point cloud. OpenSfM https://github.com/mapillary/OpenSfM
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What are some good libraries for structure-from-motion?
OpenSfM is written in Python and JS and pretty easy to understand.
What are some alternatives?
colmap - COLMAP - Structure-from-Motion and Multi-View Stereo
OpenCV - Open Source Computer Vision Library
ZeroNet - ZeroNet - Decentralized websites using Bitcoin crypto and BitTorrent network
Meshroom - 3D Reconstruction Software
gtsfm - End-to-end SFM framework based on GTSAM
VTK - Mirror of Visualization Toolkit repository
TheiaSfM - An open source library for multiview geometry and structure from motion
ODM - A command line toolkit to generate maps, point clouds, 3D models and DEMs from drone, balloon or kite images. 📷
Fingerprint-Feature-Extraction - Extract minutiae features from fingerprint images
OpenEXR - The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.
TensoRF - [ECCV 2022] Tensorial Radiance Fields, a novel approach to model and reconstruct radiance fields