OpenFrameworks
three.js
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OpenFrameworks | three.js | |
---|---|---|
43 | 449 | |
9,771 | 98,610 | |
0.6% | - | |
9.5 | 9.9 | |
6 days ago | 6 days ago | |
C++ | JavaScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenFrameworks
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Resolume
Not exactly VJ, but could be used for it. https://openframeworks.cc
- VVVV – A Hybrid Visual/Textual Development Environment
- Valve Says Counter-Strike 2 for macOS Not Happening, There Aren't Enough Players
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UI framework with C++ simulation.
Have you come across openFrameworks (https://openframeworks.cc/) or Cinder (https://libcinder.org/)?
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Looking for a C++ 2D/3D rendering engine/api.
Not sure it checks all your boxes, but check openFrameworks?
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Nannou – An open-source creative-coding framework for Rust
I mean, https://www.libcinder.org and https://openframeworks.cc have been mainstays of the creative coding industry for a long time now. A Rust take on the problem shouldn't be too surprising.
OpenFrameworks[0] is quite popular for creative coding even though it's written in C++ - framework is actually pleasant to use. If you want to do some creative coding on both iOS and Android you don't have many options. If you want to use sensors (cameras, microphones, gyroscope, accelerometer, etc) and e.g. process video stream at 120fps you have even less choices.
Sadly OpenFrameworks development seems kind of stalled. Nannou + Rust could be a good or even better alternative:
1) painless cross-compilation to different platforms
2) plugins installation via cargo
3) more up-to-date plugins as tiny wrappers around CPAL [1] (audio I/O), nokhwa [2] (video i/o), opencv-rust[3] (video I/O and processing), rust-sdl2 [4](IMU sensors + game controllers), egui [5] (immediate mode gui + plotting)
4) better errors and more modern language
- Learning C++ for Multimedia and Audio programming
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Launching glitchIO pocket glitch art app on iOS with oF
glitchiO is a piece of visual generative Pocket Art for mobile phones and tablets that explores the space inside randomness and glitch. It is inspired by the analogue VHS tape noise of damaged video cassettes and dirty playback heads on domestic VCRs. Reimagining this space for contemporary digital media and mobile phones glitchiO is a contemplation and treatise on what it is to hear machines speak in the interstitial spaces between human defined functions.Using touch gestures and accelerometer you can navigate the visual world of noise, glitch, randomness and higher stochastic functions. you can download it for free from the Apple app store here https://apps.apple.com/app/id1620340485you can find the source code using openFrameworks here on my github pages https://github.com/danbz/glitchiO glitchiO is crafted with pride using openFrameworks artists C++ toolkit. http://openframeworks.cc
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Are there more elegant languages for generative art and creative coding?
How about https://openframeworks.cc/ in C++?
three.js
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Implementing Bloom Effect with Mapbox and Three.js
Regarding the optimization of the effect, I found an issue on the three.js GitHub repository: https://github.com/mrdoob/three.js/issues/14104 The alpha channel issue seems to be a difficult problem, which has been present since 2018. At the end of the discussion, a solution proposed by a contributor is not to modify the UnrealBloomPass but to blend the source texture and target texture in the shader.
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Finding Stars and Affirmations in the Sky with Three.js for Ayra Starr
Here's how we used Three.js to place and find affirmations in the sky.
- Ask HN: Tips to get started on my own server
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Incredible JavaScript Animation Libraries
Three.js is dedicated to generating 3D visuals, offering a powerful suite of features and tools. It is built atop WebGL and optimizes GPU usage for rapid rendering, ensuring smooth performance across devices, including those with limited resources. Three.js's versatility allows for the creation of a vast spectrum of 3D graphics and animations, ranging from simple shapes to intricate models.
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JavaScript Libraries That You Should Know
7. three.js
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React: A Mess That Shouldn't Exist In Web Development
Most of frontend libraries are made with Vanilla JS. An example of library that you might frequently use is "Chart.js". But React is not compatible with Chart.js so here it comes "React-chartjs-2" A wrapper library to work with Chart.js in React ecosystem. Oh you want to use "three.js" for some cool 3D? you will need "React-three/fiber". In my case, I need to implement "telegram-web-app", not so fast, I have to create my own wrapper to be able to use it.
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Why I Personally Decided to Bet on JavaScript
Nonetheless, it offers nearly infinite possibilities. You can code and create anything, from a mobile app with React Native to a desktop application with Electron.js. Furthermore, JavaScript provides excellent frameworks and libraries that can be applied in various approaches, such as React, Three, Vue, Meteor, and Astro.
- 1+ Years of Unemployment Lately, What To Do Next?
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Generating a grid of triangles using a vector of vertices and indices?
See C# walk through for creating a procedural grid mesh here (in U3D, where the triangles = indices), or implementation of creating plane primitive in JS here and here
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Wow, shadcn-vue port is 99% identical to the shadcn React
By the way, Vue does this very often: - https://www.vuemail.net/ is a port of https://react.email/ - https://tresjs.org/ is a port of https://threejs.org/ etc etc.
What are some alternatives?
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
model-viewer - Easily display interactive 3D models on the web and in AR!
heatmap.js - 🔥 JavaScript Library for HTML5 canvas based heatmaps
A-Frame - :a: Web framework for building virtual reality experiences.
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
framer/motion - Open source, production-ready animation and gesture library for React
fabric.js - Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
processing.js
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
GoJS, a JavaScript Library for HTML Diagrams - JavaScript diagramming library for interactive flowcharts, org charts, design tools, planning tools, visual languages.