oot
urde
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oot | urde | |
---|---|---|
57 | 31 | |
4,387 | 565 | |
1.0% | 0.9% | |
9.5 | 6.7 | |
9 days ago | 4 months ago | |
C | C++ | |
- | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
oot
- Can anyone get Zelda Majoras Mask and Ocarina of Time working on Garlic OS?
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Other decomps like SM64Decomp
https://github.com/zeldaret/oot 100% Ocarina of Time is fully decomped, surprised we haven't seen any developments on Mario here. Also liboot is possible.
- Anyone know of any resources that explain decompiling and how its done?
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Why is Rosetta 2 fast?
Here's the page from the Zelda "Reverse Engineer" GitHub wiki: https://github.com/zeldaret/oot/wiki/Getting-Started
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Please stop asking if MWII will be cracked
well it is possible to crack a game without the source. in fact, it's possible to decompile source from the binary itself. This has been done with Mario64 and ocarina of time.
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I want to make a Zelda OOT hack but I'm just too noob.
That being said, there is a lot of documentation out there on Ocarina of Time specifically. There's even a work-in-progress decompilation. You're going to have to learn a lot to get to the level where you can do the stuff you're wanting to do, but that's part of why you have to try to start smaller. You can even work on Ocarina of Time still, but start by picking a concrete goal and trying to hack it into the game. Build a tool from scratch that replaces text in the game, for example.
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Apparently the GTA 6 leaker sold the GTA V source code through a telegram group before getting arrested, according to the admin who verifies the buyer's claim, uploads a new screenshot of the source code
Mario 64 and Ocarina of Time were only just decompiled within the last couple of years. Jak and Daxter 1 was decompiled a few months ago. GTA 3 and Vice City have nearly finished decompilations, but TakeTwo took legal action against the developers before they put the finishing touches.
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Having issues with the Wii Virtual Console version of SM64, parts of the ground are not rendering correctly. What can I do to fix this?
That said, I did my research before talking about source ports made from restoring the (nearly) original code using the compiled data and symbols). That's how SM64 and OoT (as well as other Zeldas in progress) were/are decompiled.
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[OoT] Did you know that Ocarina of Time has some hilarious piracy measures? If the N64 detects your game is pirated, Zelda abandons you in the escape from Ganon's castle, and has ridiculous hair when she reveals herself as Sheik
I've watched the video and I'm still convinced it provides false information. What is my source? The official OoT decompilation project: https://github.com/zeldaret/oot
- First game beat on my RP2+, Ocarina of Time!! (sorry for poo lighting, it's storming and I have the lamp dimmed for the vibes)
urde
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A link to the Past [ Pc Port]
Metaforce for Metroid Prime is a thing that nobody ever seems to notice exists: https://axiodl.com/
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ELI5: Why is it such a big deal if source code is leaked?
Without source code, someone would have to dig through the 1s and 0s and try to piece together how the developers put together all the algorithms and such in the first place. There are some tools to make this easier, but most of the time it's like solving a completely white jigsaw puzzle with a billion pieces. Check out the "Metaforce," discord where they're decompiling/reverse engineering Metroid Prime if you're curious what this type of project looks like.
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Nintendo classic 'Zelda: A Link to the Past' gets an unofficial PC port | It has key enhancements like widescreen support, faster transitions and pixel shaders.
Metroid Prime isn't quite ready, but it's getting close.
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ELI5 Why is it so hard for modders to port games to pc
Here's a link to the github where you can set it up yourself and also has links to the discord: https://github.com/AxioDL/metaforce
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Metroid Prime in 4K. Thardus battle. Amazing. What a game.
Or go a little further with MetaForce: https://github.com/AxioDL/metaforce/
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[Wii]Metroid Prime controls very frustrating. Any suggestions?
Primehack (here's the downloader/auto-updater) is pretty much the definitive way to play it at the moment (at least until Metaforce goes into beta). Keyboard/mouse controls, dual stick analog controls, original Wii controls, plenty of QOL features, full HD, it's great!
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Metroid Prime Non-JIT Engine metaforce compiles for iPad
Main page: https://axiodl.com
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Which one do you prefer: Original NTSC Prime lore, or the revised PAL/Trilogy lore?
After playing Trilogy since it came out, I recently played through the original GCN version using Metaforce (a reverse engineering of Prime to run natively on PC) and realized IMHO that the lore was soooo much better. Ignoring entries with plotholes that had later been fixed, the way the Chozo lore was written was a lot more verbose and felt like I was really reading words written by an ancient, transcendent civilization. It was sort of abstract and seemed like the author was peering back from beyond the void to leave behind a message, while the new versions feel a bit plain.
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Well, I know what my plans are this evening
Metaforce (formerly known as URDE)
- Metaforce - open source (MIT) Metroid Prime engine re-implementation with Linux, Mac and Windows support
What are some alternatives?
sm64-vita - A port of https://www.github.com/sm64-port/sm64-port for the PS Vita
metroid-prime-randomizer - Metroid Prime item randomizer
Vita-Nearest-Neighbour - Plugin that makes blurry textures sharper by changing scaling algorithm
botw - Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
GPU-Viewer - A front-end to glxinfo, vulkaninfo, clinfo and es2_info - Linux
citra - A Nintendo 3DS Emulator
ghidra - Ghidra is a software reverse engineering (SRE) framework
SDL - DEPRECATED: Official development moved to GitHub
dolphin - Dolphin fork intended to give Metroid Prime Trilogy mouselook controls
project64 - N64 Emulator
D3DTest - A simple DirectX 11 Hello World