Snowflake VS HxSTLParser

Compare Snowflake vs HxSTLParser and see what are their differences.

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Snowflake HxSTLParser
1 -
956 24
- -
3.4 0.0
5 months ago about 7 years ago
Swift Objective-C
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Snowflake

Posts with mentions or reviews of Snowflake. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-28.

HxSTLParser

Posts with mentions or reviews of HxSTLParser. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning HxSTLParser yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing Snowflake and HxSTLParser you can also consider the following projects:

SwiftSVG - A simple, performant, and lightweight SVG parser

InkKit - Drawing and Geometry made easy on iOS - now in Swift 3.0

SVGKit - Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)

YYAsyncLayer - iOS utility classes for asynchronous rendering and display.

MPWDrawingContext - An Objective-C wrapper for CoreGraphics CGContext

DePict - A simple, declarative, functional drawing framework, in Swift!

Rough (Swift) - Rough lets you draw in a sketchy, hand-drawn-like, style.

Graphicz - Light-weight, operator-overloading-free complements to CoreGraphics!

PKCoreTechniques - The code for my CoreGraphics+CoreAnimation talk, held during the 2012 iOS Game Design Seminar at the Technical University Munich.