Onion
GLFW
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Onion | GLFW | |
---|---|---|
508 | 78 | |
2,955 | 12,172 | |
5.2% | 1.6% | |
9.6 | 9.3 | |
1 day ago | 3 days ago | |
C | C | |
GNU General Public License v3.0 only | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Onion
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Orange Pi Neo Coming as a Ryzen 7 and Linux Powered Handheld Device
I've also recently fallen into (reading/watching about) it, and from what I've seen, some of them have really impressive levels of community software support
- First Elite Four finish in any Pokemon game in over 12 years
- Miyoo Mini out the box settings
- Miyoo Mini Plus - Saves Problem under Onion v4.2
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Help wanted
OnionOS is your best choice. It's as simple as dropping the files onto your SD card. Then, moving your game files to their respective folders. Here is a video guide. Here is the official page with download and any information you would need. If you're still using the stock card, I'd highly recommend getting a better quality one so that you don't lose all your data again.
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Miyoo Mini Beginner Guide
Download Onion OS to your computer. Onion OS is available from the link below: https://onionui.github.io/
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New release: Onion V4.2.1
Update PixelReader to v0.6 by @Aemiii91 in #1208
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For people sharing SD card between their Miyoo Minis - and encountered problem saving setting with the latest V4 Mini
(Please note that I am using Onion OS V4.2.0-RC, if you are using other version, it may not work.
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I followed the installation instructions of OnionOS and my 256GB SD card is now 108GB. Is this normal?
I followed the instructions from here and used the specialized software. It's a Samsung Pro Evo SD card bought in an official store and the reduction is completely reversible by using the Windows formatter. I don't really mind that much, but am wondering if I didn't noob myself out of twice as much space!
- Please help
GLFW
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macOS 14.4 causes JVM crashes
Minecraft runs on various Javas.
And there's a known issue with an interaction between minecraft, Java, and the video drivers that crashes out and it can be traced back all the way to here: https://github.com/glfw/glfw/issues/1997
It's not fixed.
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Technical Considerations for GUI Toolkits [Discussion]
Window context manager - glfw, sdl
Types of tools for creating a gui (and how those tools approximately work): 1. Utilize the native _graphical interface API_, and depending on the platform, they have specific layers to interface: * Wayland, X11, for Linux * [GDI](https://learn.microsoft.com/en-us/windows/win32/gdi/windows-gdi) for windows * [Quartz](https://en.wikipedia.org/wiki/Quartz\_(graphics\_layer)) for macOS Example - GTK uses [wayland](https://gitlab.gnome.org/GNOME/gtk/-/blob/main/docs/reference/gdk/wayland.md) ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/win32)) [X11](https://gitlab.gnome.org/GNOME/gtk/-/blob/main/docs/reference/gdk/x11.md) ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/x11)) GDI ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/win32)) Quartz ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/macos)) [How to use wayland display server](https://bugaevc.gitbooks.io/writing-wayland-clients/content/black-square/the-wayland-client-library.html) (TODO missing "animation" section) 2. Utilize opengl _or other low level graphics api's_ with window context, use GPU to render widgets * Window context manager - [glfw](https://github.com/glfw/glfw), [sdl](https://www.libsdl.org/) * contexts and surfaces, reading input, handling events Example: ImGui, NanoVG, Nuklear, raylib Why? Mainly used for game development, but also good for gui's. _(i haven't seen any examples that uses this method that are used for developing general-use graphical user interfaces.)_
- How to set-up GLFW 3.3.8 with C++ visual studio community 2022?
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Exploring Computer Graphics: Weekly Chronicle #1
GLFW: A library for window creation and managing user input.
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New Vulkan Documentation Website
Not SDL2, but GLFW has something like that under the tests/ directory:
https://github.com/glfw/glfw/blob/master/tests/triangle-vulk...
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LWJGL = SFML vs Allegro vs SDL vs Ogre vs ???
I'm not familiar with LWJGL, my 5 seconds on their website makes me think you might be looking for something like GLFW https://www.glfw.org/ to handle I/O and window creation/management.
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I have spent two whole work days trying to install GLEW
Consider GLFW3 for windowing and GLAD for function loading. I've used this combination myself successfully. Granted, that is "two things" you need, but OTOH it'll work well.
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OpenGL (GLFW and GLAD) not linking with cmake
There is a pattern to it which is usable with every GitHub repository. For example, GLFW v3.3.8 can be fetched from: https://github.com/glfw/glfw/archive/refs/tags/3.3.8.tar.gz
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Help
That is a static or import library for glfw. You need add the path to the directory where this file is located to the "library directories", see: https://www.learncpp.com/cpp-tutorial/a2-using-libraries-with-visual-studio-2005-express/
What are some alternatives?
Koriki - SimpleMenu frontend for Miyoo Mini
SDL - Simple Directmedia Layer
minimal-garlicOS - MiniUI for Garlic OS
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
MiniUI-Legacy-Miyoo-Mini - A custom launcher for the Miyoo Mini
glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Ports-Collection - Ports Collection for Onion
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
httpp - Micro http server and client written in C++
OpenSceneGraph - OpenSceneGraph git repository
Themes - Custom themes for Onion
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)