olcPixelGameEngine
RG3D
Our great sponsors
olcPixelGameEngine | RG3D | |
---|---|---|
43 | 40 | |
3,718 | 3,193 | |
- | - | |
4.2 | 9.8 | |
11 days ago | over 2 years ago | |
C++ | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
olcPixelGameEngine
-
The tech behind EvoLife.
I'm using SFML to develop my game engine (Though I might switch to olcPixelGameEngine at some point in the future).
-
Best C++ Game Framework
If you want something simple (single file to drop in a project) with a nice easy C++ API for 2D graphics there is OneLoneCoder's Pixel Game Engine.
-
How to display array of rgb values in window??
The PixelGameEngine from OneLoneCoder would probably fit here.
-
How do I move my mouse and click in c++?
As always, I recommend https://github.com/OneLoneCoder/olcPixelGameEngine :) It's just one header, so you just include it in your project and you're good to go.
-
I'm struggling
And if you want to try making a small game with rudamentary graphics, but not go full OpenGL/DirectX, take a look at OLC pixel game engine. It's a one header graphics library that will allow you to draw simple shapes, text, etc. perfect for prototyping or making very simple games. Eventually you'll want to try making Pong to take your training to the next level, so this will be perfect for that.
-
Easiest way to do 2d graphics
For a beginner I’d recommend the One Lone Coder Pixel Game Engine olcPixelGameEngine It is a single header library, works in Windows, Mac and Linux. The author also has some great game programming videos on his YouTube channel OLC YouTube
-
C++ 2D Game Development 9 - Networking
The source code is public and under the license of the olcPixelGameEngine found at: https://github.com/OneLoneCoder/olcPixelGameEngine
- LumoclastFW 10 - Networking System
- C++ 2D Game Development Stream 12 - Networking
-
How can I make graphics games using cpp?
All you need is here. Just put the .h file in your project and you're done.
RG3D
-
5 Rust game engines to consider for your next project
Fyrox is a production-ready engine with extensive documentation and resources that focuses on 2D and 3D rendering. To use the Fyrox engine, add the following line to your Cargo.toml:
-
Is there a way to use piston with wasm?
rg3d has recently added web support.
- RG3D Engine 0.24 is out with major improvements in 2D support, physics, user interface, performance, and more...
- rg3d 0.24 Feature Highlights - first-class 2D games support, physics, user interface, resource management improvements, guide book and more!
-
Game engines favouring a programming-heavy approach?
Rg3d, written in Rust: https://rg3d.rs
-
Is it reasonable to build beautiful-responsive-complex frontends in Rust web frameworks with minimal html css javascript knowledge?
Maybe bevy plus egui? I have never used wasm or bevy though. rg3d apparently supports wasm, too, and includes its own GUI lib (but it's hard to customize the rg3d gui, as far as I can tell).
- I know that rust is still a growing ecosystem but I want to know if there are any rust game engines.
-
Rust in Linux, AoT Compiler in React
some game engines https://github.com/PistonDevelopers https://www.libhunt.com/l/rust/topic/game-engine https://github.com/rg3dengine/rg3d https://medium.com/pragmatic-programmers/game-development-with-rust-31147f7b6096
- [Media] rg3d live coding session #3 - curves and curve editor
What are some alternatives?
raylib - A simple and easy-to-use library to enjoy videogames programming
bevy - A refreshingly simple data-driven game engine built in Rust
SDL - Simple Directmedia Layer
Amethyst - Data-oriented and data-driven game engine written in Rust
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
gdnative - Rust bindings for Godot 3
raygui - A simple and easy-to-use immediate-mode gui library
piston - A modular game engine written in Rust
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
arewegameyet - The repository for https://arewegameyet.rs
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
specs - Specs - Parallel ECS