olcPixelGameEngine
UnityNativeScripting
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olcPixelGameEngine | UnityNativeScripting | |
---|---|---|
43 | 2 | |
3,714 | 1,291 | |
- | - | |
4.2 | 0.0 | |
17 days ago | about 3 years ago | |
C++ | C# | |
GNU General Public License v3.0 or later | MIT License |
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olcPixelGameEngine
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The tech behind EvoLife.
I'm using SFML to develop my game engine (Though I might switch to olcPixelGameEngine at some point in the future).
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Best C++ Game Framework
If you want something simple (single file to drop in a project) with a nice easy C++ API for 2D graphics there is OneLoneCoder's Pixel Game Engine.
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How to display array of rgb values in window??
The PixelGameEngine from OneLoneCoder would probably fit here.
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How do I move my mouse and click in c++?
As always, I recommend https://github.com/OneLoneCoder/olcPixelGameEngine :) It's just one header, so you just include it in your project and you're good to go.
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I'm struggling
And if you want to try making a small game with rudamentary graphics, but not go full OpenGL/DirectX, take a look at OLC pixel game engine. It's a one header graphics library that will allow you to draw simple shapes, text, etc. perfect for prototyping or making very simple games. Eventually you'll want to try making Pong to take your training to the next level, so this will be perfect for that.
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Easiest way to do 2d graphics
For a beginner I’d recommend the One Lone Coder Pixel Game Engine olcPixelGameEngine It is a single header library, works in Windows, Mac and Linux. The author also has some great game programming videos on his YouTube channel OLC YouTube
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C++ 2D Game Development 9 - Networking
The source code is public and under the license of the olcPixelGameEngine found at: https://github.com/OneLoneCoder/olcPixelGameEngine
- LumoclastFW 10 - Networking System
- C++ 2D Game Development Stream 12 - Networking
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How can I make graphics games using cpp?
All you need is here. Just put the .h file in your project and you're done.
UnityNativeScripting
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coding c++ with unity
For Unity, either use https://docs.unity3d.com/Manual/NativePlugins.html with a bit of C# or you could try: https://github.com/jacksondunstan/UnityNativeScripting but i have no experience in this plug in.
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C++ and game engines
Regarding Unity and C++, this might be worth of look https://github.com/jacksondunstan/UnityNativeScripting
What are some alternatives?
raylib - A simple and easy-to-use library to enjoy videogames programming
UnityOctree - A dynamic, loose octree implementation for Unity written in C#
SDL - Simple Directmedia Layer
frida-il2cpp-bridge - A Frida module to dump, trace or hijack any Il2Cpp application at runtime, without needing the global-metadata.dat file.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files
raygui - A simple and easy-to-use immediate-mode gui library
MyBox - MyBox is a set of attributes, tools and extensions for Unity
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
discord-rpc-csharp - C# custom implementation for Discord Rich Presence. Not deprecated and still available!