olcPixelGameEngine VS LearnOpenGL

Compare olcPixelGameEngine vs LearnOpenGL and see what are their differences.

olcPixelGameEngine

The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects (by OneLoneCoder)

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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olcPixelGameEngine LearnOpenGL
43 624
3,714 10,213
- -
4.2 3.7
17 days ago 7 days ago
C++ C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

olcPixelGameEngine

Posts with mentions or reviews of olcPixelGameEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-10.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

What are some alternatives?

When comparing olcPixelGameEngine and LearnOpenGL you can also consider the following projects:

raylib - A simple and easy-to-use library to enjoy videogames programming

SDL - Simple Directmedia Layer

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

raygui - A simple and easy-to-use immediate-mode gui library

sokol - minimal cross-platform standalone C headers

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

bevy - A refreshingly simple data-driven game engine built in Rust

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

SFML - Simple and Fast Multimedia Library