Ogre 3D VS OpenSceneGraph

Compare Ogre 3D vs OpenSceneGraph and see what are their differences.

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Ogre 3D OpenSceneGraph
3 12
3,730 3,080
1.8% -
9.5 0.0
4 days ago 28 days ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Ogre 3D

Posts with mentions or reviews of Ogre 3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

OpenSceneGraph

Posts with mentions or reviews of OpenSceneGraph. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-01.

What are some alternatives?

When comparing Ogre 3D and OpenSceneGraph you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

urho3d - Game engine

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2