nyx-game VS Haskell-Tetris

Compare nyx-game vs Haskell-Tetris and see what are their differences.

Haskell-Tetris

Final project for EECS 368 written in Haskell (by Ubspy)
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nyx-game Haskell-Tetris
2 2
- 24
- -
- 0.0
- almost 3 years ago
Haskell
- BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nyx-game

Posts with mentions or reviews of nyx-game. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-09.

Haskell-Tetris

Posts with mentions or reviews of Haskell-Tetris. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-21.
  • Tetris project I made in Haskell
    6 projects | /r/haskell | 21 May 2021
    Tetris.processEvent could be restructured using mapM_ / Data.Foldable.traverse_ - right now it looks like an imperative for-loop that happens be recursive. also, length and !! are O(n) so the whole thing ends up being quadratic (not that it really matters for a list this small, but worth mentioning)
    6 projects | /r/haskell | 21 May 2021
    You're going to have a much easier time using something like Map.Map (Int, Int) GridSquare for your matrix instead of the nested lists. Although from a didactic perspective mapBoard was probably good to write, if you model the matrix as a Map it becomes trivially Map.mapWithKey. You can also filter, fold, and traverse the map, so e. g. getFallingPieces could be written:

What are some alternatives?

When comparing nyx-game and Haskell-Tetris you can also consider the following projects:

dino-rush - 🌋 Endless runner game

ludum-dare-34 - The themes for LD34 were: "two button controls" and "growing"

awesome-haskell - A curated list of awesome Haskell frameworks, libraries and software.

adventofcode - :christmas_tree: Advent of Code (2015-2023) in C#

haste-compiler - A GHC-based Haskell to JavaScript compiler

nikki - Nikki and the Robots platformer game

haskell-game-programming - A central repository of Haskell Game Programming resources, put together by Keera Studios

Raincat - A puzzle game with a cat in lead role (Haskell)

ludum-dare-31 - The theme for LD31 was "Entire Game on One Screen"