nwjs-ffmpeg-prebuilt
ffmpeg.wasm
nwjs-ffmpeg-prebuilt | ffmpeg.wasm | |
---|---|---|
2 | 77 | |
678 | 14,563 | |
0.4% | 1.3% | |
7.5 | 6.4 | |
7 days ago | about 2 months ago | |
JavaScript | C | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nwjs-ffmpeg-prebuilt
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Reddit/Instagram/Facebook Videos Dont Play In Opera Browser
You need libffmpeg. You can download a prebuilt one from here. Put libffmpeg.so file to lib_extra directory at Opera's installation directory (probably /usr/lib64/opera).
- Reddit video player doesn't work.
ffmpeg.wasm
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Show HN: I Added a Feature to WhatsApp-Web, Animated GIFs Uploads (Chrome Ext.)
Hi HN! I'm Ivan, the creator of this extension and with it you can now right-click any gif on Google Chrome (desktop) to share it with any of your contacts on WhatsApp Web, you can also use it to upload animated GIFs from your computer, you can even drag-and-drop MP4 files to it and they will be treated as gifs (e.g. they will loop, muted of course). Another nice feature its that it lets you share non-gif images with the same context menu option (e.g. AKA right-click menu)
To create it I had to do a bit of reverse-engineering of the existing JavaScript found at https://web.whatsapp.com/, which is actually a minified React app, I found out that it uses WebSockets to communicate with the backend but thankfully to create this extension I was able to avoid fiddling with those messages. Under the hood it uses the amazing library ffmpeg.wasm (the JS port of ffmpeg): https://github.com/ffmpegwasm/ffmpeg.wasm I also made use of TypeScript, React and Vite to create this extension, using this boilerplate as starting point: https://github.com/Jonghakseo/chrome-extension-boilerplate-r...
Feel free to ask any questions or any feedback you may have about it.
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Show HN: I open-sourced the in-memory PostgreSQL I built at work for E2E tests
There's already ffmpeg wasm. I've used it in projects. Works great.
https://github.com/ffmpegwasm/ffmpeg.wasm
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FFmpeg 7.0 Released
There's a low-hanging fruit that I think would make ffmpeg more helpful for regular people.
There's a million terrible websites that offer file conversion services. They're ad-ridden, with god-knows-what privacy/security postures. There's little reason for users to need to upload their files to a third-party when they can do it locally. But getting them to download fiddly technical software is tough - and they're right to mistrust it.
So, there's a WASM version of ffmpeg, already working and hosted at Netlify [1]. It downloads the WASM bundle to your browser and you can run conversions/transformations as you wish, in your browser. Sandboxed and pretty performant too!
If this tool a) was updated regularly b) had a nicer, non-CLI UI for everyday users and c) was available at an easily-Googlable domain name - it would solve all the problems I mentioned above.
[1]: https://ffmpegwasm.netlify.app/
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FFmpeg-online: ffpmeg running on the browser
As their github page says, based on https://ffmpegwasm.netlify.app ...
I'm guessing no one did GPU-optimizations? I saw a web app (not an ffmpeg transpilation) that went clever and used WebGL so it can access the GPU and use its parallel processing capabilities...
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Locoly (locoly.app): an in-browser video editor running all computations locally
ffmpeg.wasm: The engine making all these happen. However, I’m a bit concerned about its current situation. The repo has not been updated for more than six months now, and that’s not a healthy sign for an open-source project. Clearly I was reading the commits wrong. The author mentioned “speed up x264 with SIMD intrinsics” in their roadmap (https://github.com/ffmpegwasm/ffmpeg.wasm/discussions/415), which, if landed, could make such on-device video editors much more competitive.
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[TASK] Reverse Engineer my Web App Before Production
I use https://github.com/ffmpegwasm/ffmpeg.wasm and I want my FFMPEG commands to be hidden from others.
- AWS service for transcoding audio to mp3 and images to jpg?
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I made a simple online video editor with React and ffmpeg
Possibly using this? https://github.com/ffmpegwasm/ffmpeg.wasm
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Newbie question: Is there any possible way to grab metadata from local media files and process them in the webbrowser?
You could try using something like ffmpeg wasm which is a way of using ffmpeg client side in browser. Unfortunately WebAssembly only supports files less than 2 gigabytes, which is a problem for videos. And I don't know if ffmpeg wasm contains ffprobe, so you might have to find another project or try to compile ffprobe to wasm yourself. This stuff is out of my wheelhouse so I can't offer much help.
- Show HN: FFmpeg UI
What are some alternatives?
editly - Slick, declarative command line video editing & API
rust-ffmpeg-wasi - ffmpeg 7 libraries precompiled for WebAsembly/WASI, as a Rust crate.
HTML5test - How well does your browser support HTML5?
ffprobe-wasm - A Web-based FFProbe. Powered by FFmpeg, Vue and Web Assembly!
node-video-lib - Node.js Video Library / MP4 & FLV parser / MP4 builder / HLS muxer
ffmpeg-libav-tutorial - FFmpeg libav tutorial - learn how media works from basic to transmuxing, transcoding and more. Translations: 🇺🇸 🇨🇳 🇰🇷 🇪🇸 🇻🇳 🇧🇷
vidSmooth - smooth out any video
node-ytdl-core - YouTube video downloader in javascript.
h264-live-player - A live h264 player for the browser (ideal for raspberrypi / raspicam )
handbrake-js - Video encoding / transcoding / converting for node.js
ccapture.js - A library to capture canvas-based animations at a fixed framerate
Vue.js - This is the repo for Vue 2. For Vue 3, go to https://github.com/vuejs/core