node-addon-api
mineflayer
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node-addon-api | mineflayer | |
---|---|---|
12 | 18 | |
2,028 | 4,496 | |
1.3% | 3.1% | |
8.6 | 8.5 | |
1 day ago | 10 days ago | |
C++ | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
node-addon-api
- How to run one AsyncWorker at a time?
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Electrons Are Fast, So Can Be Electron β How to Optimize Electron App Performance
If we want it fast, Node-API looks like a perfect solution. A library written in C/C++ must be fast. If you prefer to use C++ over C, the node-addon-api can help. This is probably one of the best solutions available, especially since it is officially supported by the Node.js team. Itβs super stable once it is built, but it can be painful during development. Errors are often far from easy to understand, so if you are no expert in C, it might kick your ass very easily.
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node-addon-api v7.0.0 released
The Node-API Team proudly announces the release of version 7.0.0 of node-addon-api, the C++ wrapper of the ABI-stable C-based Node-API (npm, GitHub).
- What's the "modern" way of creating a native addon for Node.js?
- Absolutely love this "little" 4hr project.
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Calling C++ from nodejs
Did a little digging, napi is header file in an npm package that's supposed to help you build C++ addons, node_api is node's actual API. https://github.com/nodejs/node-addon-api you might have already been using this. The examples have enough code that it shouldn't be too bad to get started
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How to call Node.JS functions from C++
π Take a look at node-addon-api. This library will allow you to create native Node.js modules in C++. Full discloser: I am one of the contributors to the project.
mineflayer
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Voyager: An Open-Ended Embodied Agent with LLMs
Looking at the paper, as I understand it they're using Mineflayer https://github.com/PrismarineJS/mineflayer and passing parts of the state of the game as JSON to the LLM that are used for code generation to complete tasks.
> I still don't understand it and it blows my mind - how such properties emerge just from compressing the task of next word prediction.
The Mineflayer library is very popular, so all the relevant tasks are likely already extant in the training data.
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anything good for botting, or a client side bot thing like baritone
Mineflayer is probably what you want. Or Alto Clef if you want to use it in a fabric client.
- Is it possible to get a Bot/AI player to play/roleplay with me or fight me in PVP?
- Mod that shows if a chunk was loaded before?
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Java, Baritone-like Bot
So want to develop a minecraft bot in raw Java (like Baritone) I have tried mineflayer and pyCraft, but I really want to go deep into the Java programming language (I have basic knowledge, ca. 1 year of experience) and do it without the Mod Coder Pack (I'm on MacOS), because it spits out a lot of errors & is generally more difficult to handle than on windows. Anyone got any starting points or ideas?
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How to call Node.JS functions from C++
I'm pretty sure he is using the Minecraft protocol. I am using a library called Mineflayer: https://github.com/PrismarineJS/mineflayer/
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prismarine-web-client : A minecraft client in the browser built from PrismarineJS modules
It's built on top of: * Mineflayer https://github.com/PrismarineJS/mineflayer for the minecraft client api * Prismarine-viewer https://github.com/PrismarineJS/prismarine-viewer : a reusable minecraft viewer * Lit element https://lit-element.polymer-project.org/ for html parts
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michaljaz/web-minecraft: A FOSS Minecraft client written in JS for the web
It makes use of the mineflayer Minecraft client by PrismarineJS to support most Minecraft Java Edition versions.
What are some alternatives?
KotlinForForge - Makes Kotlin forge-friendly.
web-minecraft - PoC Minecraft client written in Javascript (1.16.5 offline mode working)
prismarine-web-client - Minecraft web client running in your browser [UnavailableForLegalReasons - Repository access blocked]
Bot Builder SDK - Bot Framework provides the most comprehensive experience for building conversation applications.
nan - Native Abstractions for Node.js
mineflayer-pathfinder - Pathfinding plugin that gives bot the ability to go from A to B
minecraft-data - Language independent module providing minecraft data for minecraft clients, servers and libraries.
node-telegram-bot-api - Telegram Bot API for NodeJS
Gametest-API-Wrapper - Library built off of Minecraft Bedrock Edition Gametest API. Easily allows you to interact with the API, while including a lot more features!
pyCraft - Minecraft-client networking library in Python
Electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
is-online - Check if the internet connection is up