nginx-rtmp-docker
godot-ci
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nginx-rtmp-docker | godot-ci | |
---|---|---|
2 | 8 | |
1,004 | 601 | |
- | - | |
6.5 | 4.9 | |
about 1 month ago | 6 days ago | |
Dockerfile | Dockerfile | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nginx-rtmp-docker
- Can someone explain how this RTMP server works?
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Alternatives to discord for chatting and streaming
My favorite for streaming is actually just setting up your own streaming website and streaming OBS. Completely open source software, and not too expensive to do. Just use https://github.com/tiangolo/nginx-rtmp-docker to setup a host and get everyone to open it with VLC or any other media player.
godot-ci
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Looking for help with CI setup
I found this Github Action https://github.com/abarichello/godot-ci ( please let me know if there are any official / "better" alternatives ? ) and started with the following
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I just finished a CI/CD tutorial for Godot 4 in time for RC-1! (Source code link in comments)
This little project is based on the Barichello CI/CD project for Godot 3.X
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Just released a GitHub action to setup Godot (.NET version with C# support) on macOS, Windows, and Linux CI/CD runners!
Unfortunately, it does not support Godot 4 (unless you know something I don't): https://github.com/abarichello/godot-ci/issues/98
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Does Godot have a non Gui based version?
aBARICHELLO/godot-ci
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Has anyone gotten web exports to work successfully in a Docker container?
I’ve had success starting with this as a baseline.
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I just released godot-game-template v2021.11.0 ! Includes support to 3.4, scenes management, GitHub CI automatic exports on commit, and other utils!
It's amazing! However it broke with Godot 3.4 Android and OSX exports so I had to write a custom Dockerfile and push it do Dockerhub to update my template to 3.4. I also shared this and reported on their issue page. You can find more details here: https://github.com/abarichello/godot-ci/issues/62
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Has anyone managed to setup a CI pipeline to run C# [X/N]Unit tests with Godot (mono)?
I'll try creating a repository for reference where I'll add an action to export at each new tag (but you can already find examples for that on godot-ci). This post might become a tutorial somewhere.
What are some alternatives?
docker-php-nginx - Docker image with PHP-FPM 8.3 & Nginx 1.24 on Alpine Linux
gitlab-ci-android - GitLab CI image for building Android apps
obs-ninja-trampoline - VDO.Ninja Trampoline
godot-builds-ci - [NO LONGER UPDATED] Automated Godot builds using GitLab CI and Azure Pipelines
docker-streamlink-recorder - automated dockerfile to record livestreams with streamlink
dockerfiles - Various Dockerfiles I use on the desktop and on servers.
docker-nginx-rtmp - 🐋 A Dockerfile for nginx-rtmp-module + FFmpeg from source with basic settings for streaming HLS. Built on Alpine Linux.
docker-spotweb - A docker image running ubuntu/20.04 Linux and Spotweb
docker-swarm-wordpress - A simple swarm stack to deploy wordpress in a docker swarm cluster
deno-docker - Latest dockerfiles and images for Deno - alpine, centos, debian, ubuntu
docker-ci-cache - Speed up your Docker-based builds on CircleCI, GitLab CI/CD, and GitHub Actions with Docker Layer Caching and BuildKit