netwire-input-glfw
MonadInput instances for GLFW based netwire programs (by Mokosha)
reflex-sdl2
A minimal host for sdl2 based reflex apps. (by schell)
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netwire-input-glfw | reflex-sdl2 | |
---|---|---|
0 | 0 | |
6 | 26 | |
- | - | |
5.2 | 0.0 | |
3 months ago | about 3 years ago | |
Haskell | Haskell | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
netwire-input-glfw
Posts with mentions or reviews of netwire-input-glfw.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning netwire-input-glfw yet.
Tracking mentions began in Dec 2020.
reflex-sdl2
Posts with mentions or reviews of reflex-sdl2.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning reflex-sdl2 yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
When comparing netwire-input-glfw and reflex-sdl2 you can also consider the following projects:
gloss-game - A convenience wrapper around the Gloss library to make writing games in Haskell even easier
ActionKid - A video game framework for haskell
SFML - Low level Haskell bindings for SFML 2.x
rattletrap - :car: Parse and generate Rocket League replays.
yampa2048 - 2048 game clone using Yampa FRP library
aeson-tiled - Aeson instances for Tiled map editor types
breakout - Breakout
tateti-tateti - Meta tic-tac-toe ncurses game.
FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell