netcode.io VS KCP

Compare netcode.io vs KCP and see what are their differences.

netcode.io

A protocol for secure client/server connections over UDP (by mas-bandwidth)

KCP

:zap: KCP - A Fast and Reliable ARQ Protocol (by skywind3000)
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netcode.io KCP
6 7
2,355 14,497
0.7% -
8.6 4.0
18 days ago 9 months ago
C C
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

netcode.io

Posts with mentions or reviews of netcode.io. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-06.
  • Multiplayer Networking Solutions
    19 projects | /r/gamedev | 6 Oct 2022
    yojimbo/ netcode/ reliable, all developped by Glenn Fidler, author of GafferOnGames
  • What's an actually useful netcode package!
    2 projects | /r/gamedev | 27 Sep 2022
    I use netcode.io - if you have read gafferongames posts, this is made by the guy.
  • P2P vs Client Server
    2 projects | /r/gamedev | 4 Sep 2021
    If you want to learn more about networking for game in C++, Glenn Fiedler has great articles from the basics to advanced topics: https://www.gafferongames.com/ He also created a library for client-server networking: https://github.com/networkprotocol/netcode (He has a big name in networking, totally recommend reading his articles if you want to learn more about networking)

KCP

Posts with mentions or reviews of KCP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-30.

What are some alternatives?

When comparing netcode.io and KCP you can also consider the following projects:

Simple-WebSocket-Server

ENet-CSharp - Reliable UDP networking library

RakNet - RakNet is a cross platform, open source, C++ networking engine for game programmers.

yojimbo - A network library for client/server games written in C++

µWebSockets - Simple, secure & standards compliant web server for the most demanding of applications

C++ REST SDK - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.

libquic - QUIC, a multiplexed stream transport over UDP

Muduo - Event-driven network library for multi-threaded Linux server in C++11

evpp - A modern C++ network library for developing high performance network services in TCP/UDP/HTTP protocols.

Boost.Beast - HTTP and WebSocket built on Boost.Asio in C++11