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|GNU General Public License v3.0 or later||MIT License|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Languages with extensible syntax?
3 projects | reddit.com/r/ProgrammingLanguages | 21 Jul 2022
Nemerle, Wyvern, Kernel
Ich werde niemals auf Proprietäre r Basis software entwickeln
2 projects | reddit.com/r/informatik | 21 May 2023
Der Compiler und das Framework sind Open source zB. https://github.com/dotnet/roslyn
Duda carrera: C#/.NET vs. Node/Express
13 projects | reddit.com/r/devsarg | 18 May 2023
Compilador de C#: Licencia MIT.
Source generators run unreliably on VSCode and Rider? (MvvmToolkit)
3 projects | reddit.com/r/csharp | 21 Apr 2023
Sorry to hear that. This seems to be a bug in Roslyn (see https://github.com/dotnet/roslyn/issues/67123). If you'd like to try again, either downgrade the MVVM Toolkit to 8.0 for the time being, which should avoid the issue, or update Visual Studio to 17.6 Preview. They merged several bug fixes in 17.6 which should hopefully resolve the issue you and others were having 🙂3 projects | reddit.com/r/csharp | 21 Apr 2023
The likely relevant issue is part of Roslyn, so a fix needs to be made over there first. Seems to be a potential fix upstream, will have to see if it works when it makes it way into the IDEs.
Source Generator Debug always NulLReferecneException
4 projects | reddit.com/r/csharp | 9 Apr 2023
Not sure which video you're referring to, but anyway, the correct API is IIncrementalGenerator, which you can find some docs for here. Disclaimer: yes, it's an extremely complicated API to use, and only meant to be used by advanced developers in very specific scenarios. If you do decide to write a generator, don't go in expecting it's something you can figure out in a weekend.
But for how long?
4 projects | reddit.com/r/ProgrammerHumor | 27 Feb 2023
"Everything is mutable" not really, to me this is more like a library problem like EF-core rely on property to be mutable so you can't use record for EF. This is C# rationality on deciding to not support immutable/readonly var, and there is (proposal)[https://github.com/dotnet/csharplang/issues/188] for readonly var already, we just don't know if it's ever became a feature; for me it's more like a programming discipline anyway; The lambda with property are just syntactic sugar, nothing more. I get it you like it short, but C# are much older than Kotlin, it can't have all the nice, nifty trivial syntax kotlin has. (x) => x.Prop is a little bit more verbose, but clean enough in my opinion, and their support can be added later (though not necessary). Despite C# is old, it has nullable type as well, begin with nullable struct since net framework 2 (2005). Nowadays C# has nullable for reference type as well, although it's just compiler service since ref type are nullable, but you can absolutely make C# null safety just as strict as Kotlin. I do that too. Saying C# "what's a struct and what's a class" is weak.
But where have the covariant type returns gone ?
2 projects | reddit.com/r/csharp | 23 Feb 2023
- The feature branch is 32k commits behind main (no update since July 2020...)
What is the latest on scripting inside of C# (especially for Unity development)?
7 projects | reddit.com/r/dotnet | 22 Feb 2023
Have anyone implemented their own GetAwaiter()?
3 projects | reddit.com/r/dotnet | 17 Feb 2023
I'm implementing myself the GetAwaiter because await is a good way to semi-transparently hook your own logic into the execution flow. To be more precise, you don't really need to implement GetAwaiter(), you can also change the async Method Builder being used: here roslyn docs about it
More on OOP: Polymorphism this time
5 projects | reddit.com/r/rust | 7 Feb 2023
For example: https://github.com/dotnet/roslyn/blob/main/src/Compilers/CSharp/Portable/Parser/LanguageParser.cs
What are some alternatives?
Mono-basic - Visual Basic Compiler and Runtime
MSBuild - The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio.
F# - Please file issues or pull requests here: https://github.com/dotnet/fsharp
Roslyn-linq-rewrite - Compiles C# code by first rewriting the syntax trees of LINQ expressions using plain procedural code, minimizing allocations and dynamic dispatch.
ClojureCLR - A port of Clojure to the CLR, part of the Clojure project
CSharpObfuscator - CSharp Obfuscator protects your .NET application code through obfuscation transforms, while maintaining debugging abilities for quality assurance testing.
VisualFSharp - The F# compiler, F# core library, F# language service, and F# tooling integration for Visual Studio
ReactiveUI - An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.