nbody-wasm-sim VS shame

Compare nbody-wasm-sim vs shame and see what are their differences.

shame

A shader EDSL for writing render and compute pipelines in rust (by RayMarch)
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nbody-wasm-sim shame
3 1
166 237
- -
0.0 2.2
over 1 year ago 11 months ago
Rust Rust
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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nbody-wasm-sim

Posts with mentions or reviews of nbody-wasm-sim. We have used some of these posts to build our list of alternatives and similar projects.

shame

Posts with mentions or reviews of shame. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-30.
  • A shading language EDSL
    3 projects | /r/rust | 30 Jul 2022
    Thanks for sharing. Besides what is mentioned in this post. There are many other projects solving similar problems and exploring better ways to integrate/write shaders in rust in different approaches. I list them for extra reference: https://github.com/RayMarch/shame and https://github.com/leops/rasen, https://github.com/mikialex/rendiation.

What are some alternatives?

When comparing nbody-wasm-sim and shame you can also consider the following projects:

LearningWGPU - I will try to learn the basics of WGPU and Rust.

rusterizer - Bare-bones software renderer written in Rust

contrast_renderer - Contrast is a WebGPU based 2D render engine written in Rust

nuance - A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.

wgpu-mc - Rust-based replacement for the default Minecraft renderer

rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.

shorelark - Simulation of life & evolution

rasen - Generate SPIR-V bytecode from an operation graph

bitque - A simplified Jira clone built with seed.rs and actix

rendiation - Rendiation Rendering Framework

isds - Interactive Simulation of Distributed Systems

INOX - Rust Game engine integrated in Blender [WebGPU ready]