nbody-wasm-sim VS contrast_renderer

Compare nbody-wasm-sim vs contrast_renderer and see what are their differences.

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nbody-wasm-sim contrast_renderer
3 4
166 62
- -
0.0 6.1
over 1 year ago 3 months ago
Rust Rust
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nbody-wasm-sim

Posts with mentions or reviews of nbody-wasm-sim. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning nbody-wasm-sim yet.
Tracking mentions began in Dec 2020.

contrast_renderer

Posts with mentions or reviews of contrast_renderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-15.

What are some alternatives?

When comparing nbody-wasm-sim and contrast_renderer you can also consider the following projects:

LearningWGPU - I will try to learn the basics of WGPU and Rust.

wgpu-mc - Rust-based replacement for the default Minecraft renderer

INOX - Rust Game engine integrated in Blender [WebGPU ready]

isds - Interactive Simulation of Distributed Systems

shorelark - Simulation of life & evolution

krABMaga - krABMaga: A modern developing art for reliable and efficient Agent-based Model (ABM) simulation with the Rust language

bitque - A simplified Jira clone built with seed.rs and actix

nanovgXC - Lightweight vector graphics library implementing exact-coverage antialiasing in OpenGL

Egregoria - Contemplative society simulation

shame - A shader EDSL for writing render and compute pipelines in rust

glyphy - GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.

vger-rs - 2D GPU renderer for dynamic UIs