nature-of-code VS cl-opengl

Compare nature-of-code vs cl-opengl and see what are their differences.

nature-of-code

Nature of code exercises and examples implemented in Common Lisp (by mark-gerarts)

cl-opengl

cl-opengl is a set of CFFI bindings to the OpenGL, GLU and GLUT APIs. (by 3b)
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nature-of-code cl-opengl
1 2
58 270
- -
0.0 0.0
about 1 year ago 4 months ago
Common Lisp Common Lisp
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nature-of-code

Posts with mentions or reviews of nature-of-code. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-02.

cl-opengl

Posts with mentions or reviews of cl-opengl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-31.
  • Using Common Lisp to do GPU accelerated animations
    2 projects | /r/Common_Lisp | 31 Mar 2022
    Use CL-SDL2 (https://github.com/lispgames/cl-sdl2) for simple 2d rendering. It's both GPU-accelerated and portable to many platforms. You can use CL-SDL2 along with CL-OPENGL (https://github.com/3b/cl-opengl) for OpenGL programming, provided you have knowledges about 2d/3d graphics programming.
  • Should I learn OpenGL, or try building a graphics engine from scratch ?
    5 projects | /r/lisp | 2 Feb 2021
    Once you understand CFFI you can hop into OpenGL or Vulkan land. We have bindings for those: very mature and stable cl-opengl and partial cl-vulkan. Meaning, you will have easier time with OpenGL. Not only because of better bindings, but also OpenGL is much simpler than Vulkan, although still a mess.

What are some alternatives?

When comparing nature-of-code and cl-opengl you can also consider the following projects:

alloy - A new user interface protocol and toolkit implementation

trivial-gamekit - Simple framework for making 2D games

tank-command-2000 - A 3d tank game

cl-sdl2 - Common Lisp bindings for SDL2 using C2FFI.

clasp - clasp Common Lisp environment

weird - Generative art in Common Lisp

nyxt - Nyxt - the hacker's browser.