nana
libui
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nana | libui | |
---|---|---|
8 | 22 | |
2,246 | 10,590 | |
- | - | |
0.0 | 0.0 | |
15 days ago | over 1 year ago | |
C++ | C | |
Boost Software License 1.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nana
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How do I make a GUI?
If you want to start with a smaller GUI lib (instead of the bigger ones), you could use Nana (C++ Library), see also User Works using Nana - it uses modern C++11/14/17 (instead of older C++ like wxWidgets or the external macro processor tool MOC used by Qt).
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Is there any MIT/BSD licensed UI framework for C++ ?
https://github.com/cnjinhao/nana Boost Software License
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Best GUI Library for C++?
well, nana seems to still be developed, but it's in another branch for now: https://github.com/cnjinhao/nana/tree/develop-1.8
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Is there a C++ GUI library that works on all platforms
I’ve seen people use https://github.com/cnjinhao/nana, but the other suggestions are probably better.
- Qt alternatives
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Open Source GUI programs in C++
I would suggest https://github.com/cnjinhao/nana . There is also https://github.com/andlabs/libui, although that is C (not C++).
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Modern UI in C++ on Linux
I especially appreciate its one string layout method nana::form::div(), see https://github.com/cnjinhao/nana/wiki/Div-Text
libui
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Short history of all Windows UI frameworks and libraries
You can kind of see the desktop UI train wreck in real time here.
We started with simple stable APIs for a common look and feel. For a while these were evolved and made available in other languages. This was back when native apps were consistent and intuitive and you could… uhh… actually write and ship them without bundling giant runtimes or checking a huge compatibility matrix.
Then around 2012 the train rounds the bend and screeeeech it hits some bad track and starts to derail. UI starts trying to emulate the web, a terrible UI platform, and sane compositional UI libraries and APIs are abandoned in favor of XML soup.
Since this stuff is a trash fire, this is followed by multiple incompatible attempts to replace or fix this. Most of these are abandoned dead ends.
Meanwhile the dev community just said fuck it and went to Electron, creating today’s world where a “hello world” app with an OK button is hundreds of megabytes and has to load an entire private copy of a language runtime and rendering engine.
Versions of this comedy of errors have occurred on every other platform, and of course there has been little effort to create a cross platform UI API that’s sane beyond Qt (with its own problems) and dozens of half completed OSS projects.
So enjoy Electron I guess.
There was one sane human being who tried to do this a while ago:
https://github.com/andlabs/libui
It’s the only sane desktop UI project I’ve seen in almost 20 years, an attempt to create an actual cross platform common API. But it’s abandoned of course, likely too difficult for one dev and nobody is going to provide financial support for anything that sane.
Maybe AI will get good enough some day that we can use it to do a thing like that.
- BeeWare Toga v0.4.0 – A Python native, OS native GUI toolkit
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Is there no simple GUI library for pure C?
What about https://github.com/andlabs/libui
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Capy – Cross-platform library for making true native GUIs in Zig
Fantastic! This is similar to the C library `libui` since it also acts as a wrapper of native libraries of each platform.
If only there was a way to interface to these using some declarative minimal and highly opinionated programming language and paradigm...
https://github.com/andlabs/libui
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Mathematical Patterns
For the GUI you will need a library or framework that interacts with your specifiv operating system and allows you to create windows and a canvas to which you can draw. You could give libui a chance.
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libui-ng-sys: external FFI bindings for libui-ng
libui-ng is a cross-platform GUI library with native widgets written in C. It is based on an earlier, (currently) inactive project known as libui. While Rust bindings for libui have existed for years (see ui-sys and iui), there is no solution for the new libui-ng; libui-ng-sys aims to fill this role.
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What GUI library should I start with after learning C?
libui
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Not-gtk GUI Libs/frameworks for plain C
https://github.com/andlabs/libui is very nice, but unfortunately dead, if it serves your purpose consider using it, this is a fork under development https://github.com/libui-ng/libui-ng
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Ask HN: Is there any cross platform non native GUI written in C that looks good?
https://github.com/andlabs/libui
Better yet, it has excellent DSLs that make it possible to build desktop apps in a way similar to HTML, but much better due to keeping all code dynamic in one language (no static/dynamic multi-language separation/mixing dissonance):
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Usable cross-platform GUI?
Maybe a module that uses https://github.com/andlabs/libui or a light HTML renderer?
What are some alternatives?
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
wxWidgets - Cross-Platform C++ GUI Library
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
NanoGUI - Minimalistic GUI library for OpenGL
ncurses - snapshots of ncurses - see http://invisible-island.net/ncurses/ncurses.faq.html (no pull requests are accepted)
Elements C++ GUI library - Elements C++ GUI library
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
cefpython - Python bindings for the Chromium Embedded Framework (CEF)