nana
dolphin
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nana | dolphin | |
---|---|---|
8 | 386 | |
2,248 | 12,083 | |
- | 4.9% | |
0.0 | 9.9 | |
9 days ago | 5 days ago | |
C++ | C++ | |
Boost Software License 1.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nana
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How do I make a GUI?
If you want to start with a smaller GUI lib (instead of the bigger ones), you could use Nana (C++ Library), see also User Works using Nana - it uses modern C++11/14/17 (instead of older C++ like wxWidgets or the external macro processor tool MOC used by Qt).
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Is there any MIT/BSD licensed UI framework for C++ ?
https://github.com/cnjinhao/nana Boost Software License
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Best GUI Library for C++?
well, nana seems to still be developed, but it's in another branch for now: https://github.com/cnjinhao/nana/tree/develop-1.8
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Is there a C++ GUI library that works on all platforms
I’ve seen people use https://github.com/cnjinhao/nana, but the other suggestions are probably better.
- Qt alternatives
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Open Source GUI programs in C++
I would suggest https://github.com/cnjinhao/nana . There is also https://github.com/andlabs/libui, although that is C (not C++).
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Modern UI in C++ on Linux
I especially appreciate its one string layout method nana::form::div(), see https://github.com/cnjinhao/nana/wiki/Div-Text
dolphin
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Apple now allows retro game emulators on its App Store
Dolphin ships with a bunch of keys in the source code[0]. So do almost every other emulators for any console from 6/7th gen consoles (ps3, xbox360, gamecube), see delroth's post on the matter here[1]. It's really not that simple - jurisdiction matters a lot, and also Nintendo's own priorities.
[0]: https://github.com/dolphin-emu/dolphin/blob/34527cadcce49a9a...
[1]: https://delroth.net/posts/emulation-crypto-keys-copyright-dm...
- Nintendo Switch Emulator: Progress Report December 2023
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Replay old video games
GameCube/Wii: Dolphin is the best GameCube/Wii emulator in my opinion: Download Dolphin
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How to create a Qt 5 ARM/Intel universal binary for Mac
Dolphin has actually had this for their macOS builds for over a year now.
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Welcome to r/OnlinePreservation!
Dolphin (GameCube/Wii) Emulator: https://dolphin-emu.org/
- Dolphin: Emulator for two Nintendo video game consoles – GameCube and Wii
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Rokid Max Review and Many Tips
Though these consoles did not support stereoscopy originally, the Dolphin emulator can add it and output SBS. My experience was a bit mixed. Your mileage may vary.
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Am I the only one tired of the remakes?
You install Dolphin emulator, go into settings and make a folder for your games where it says "directory", and then you just stick your game in the folder. That's pretty much all there is to it, that's why I think Dolphin is the best emulator.
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[TP] Can you give me reasons to buy twilight princess?
Dolphin
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Local Co-op Action RPGs on PC
Platform: Gamecube. The remaster scrapped the local co-op entirely (booo). This one is a bit tricky but works perfectly once setup properly in Dolphin.
What are some alternatives?
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
yuzu - Nintendo Switch emulator
wxWidgets - Cross-Platform C++ GUI Library
Ryujinx - Experimental Nintendo Switch Emulator written in C#
FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
Ishiiruka
NanoGUI - Minimalistic GUI library for OpenGL
OpenEmu - 🕹 Retro video game emulation for macOS
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
Vita3K - Experimental PlayStation Vita emulator
Elements C++ GUI library - Elements C++ GUI library
citra - A Nintendo 3DS Emulator