Our great sponsors
Leaf | go-sdl2 | |
---|---|---|
1 | 3 | |
5,130 | 2,126 | |
- | 1.3% | |
0.0 | 6.9 | |
over 1 year ago | 3 days ago | |
Go | C | |
Apache License 2.0 | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Leaf
go-sdl2
- C Port of Ken Thompson's Space Travel
-
"Dr. Kobushi’s Labyrinthine Laboratory" powered by Ebitengine has been released on Steam
An even simpler option (not a full engine) is using SDL2 bindings.
-
3D graphics library
Fair enough! There are Go bindings for sdl here, and bindings for RayLib here. Beyond that, everything go game-related that I know of is a game engine.
What are some alternatives?
nano - Lightweight, facility, high performance golang based game server framework
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Ebiten - Ebitengine - A dead simple 2D game engine for Go
pufferpanel - PufferPanel is an open source game server management panel, designed for both small networks and personal use
Pixel - A hand-crafted 2D game library in Go
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang
d3d9 - Direct3D9 wrapper for Go.
Pitaya - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
go-collada - Go package for working with the Collada file format.