naga VS wgsl-cheat-sheet

Compare naga vs wgsl-cheat-sheet and see what are their differences.


Universal shader translation in Rust (by gfx-rs)


Cheat sheet for WGSL syntax for developers coming from GLSL. (by paulgb)
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naga wgsl-cheat-sheet
22 1
1,115 4
2.9% -
9.1 2.2
5 days ago over 1 year ago
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of naga. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-29.


Posts with mentions or reviews of wgsl-cheat-sheet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-26.

What are some alternatives?

When comparing naga and wgsl-cheat-sheet you can also consider the following projects:

Vulkan-Docs - The Vulkan API Specification and related tools

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

wgsl.vim - WGSL syntax highlight for vim

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

gpuweb - Where the GPU for the Web work happens! - A digital museum of video game levels

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

learn-wgpu - Guide for using gfx-rs's wgpu library.

vscode-wgsl - VsCode Syntax highlight for WGSL files

wgpu - Safe and portable GPU abstraction in Rust, implementing WebGPU API.

WASI - WebAssembly System Interface