naga VS wgpu-rs

Compare naga vs wgpu-rs and see what are their differences.

naga

Universal shader translation in Rust (by gfx-rs)

wgpu-rs

Rust bindings to wgpu native library (by gfx-rs)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
naga wgpu-rs
28 16
1,491 1,699
0.7% -
9.2 9.0
5 months ago almost 3 years ago
Rust Rust
GNU General Public License v3.0 or later Mozilla Public License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

naga

Posts with mentions or reviews of naga. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

wgpu-rs

Posts with mentions or reviews of wgpu-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-30.

What are some alternatives?

When comparing naga and wgpu-rs you can also consider the following projects:

wgsl-cheat-sheet - Cheat sheet for WGSL syntax for developers coming from GLSL.

ash - Vulkan bindings for Rust

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

wgsl.vim - WGSL syntax highlight for vim

awesome-bevy - A collection of Bevy assets, plugins, learning resources, and apps made by the community

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

bevy_webgl2 - WebGL2 renderer plugin for Bevy game engine

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

gpuweb - Where the GPU for the Web work happens!