naga VS wgpu

Compare naga vs wgpu and see what are their differences.

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naga wgpu
28 194
1,491 10,846
0.5% 3.4%
9.2 9.9
5 months ago about 8 hours ago
Rust Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

naga

Posts with mentions or reviews of naga. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

What are some alternatives?

When comparing naga and wgpu you can also consider the following projects:

wgsl-cheat-sheet - Cheat sheet for WGSL syntax for developers coming from GLSL.

vulkano - Safe and rich Rust wrapper around the Vulkan API

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

wgsl.vim - WGSL syntax highlight for vim

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

gpuweb - Where the GPU for the Web work happens!

bevy - A refreshingly simple data-driven game engine built in Rust

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.