naga VS vscode-wgsl

Compare naga vs vscode-wgsl and see what are their differences.

naga

Universal shader translation in Rust (by gfx-rs)

vscode-wgsl

VsCode Syntax highlight for WGSL files (by PolyMeilex)
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naga vscode-wgsl
28 1
1,491 73
0.7% -
9.2 5.4
6 months ago 2 months ago
Rust TypeScript
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

naga

Posts with mentions or reviews of naga. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

vscode-wgsl

Posts with mentions or reviews of vscode-wgsl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-25.
  • Is WGSL a good choice?
    9 projects | /r/rust_gamedev | 25 Sep 2021
    IIRC, somebody looked at it, but nothing usable yet. There is, however, cargo-wgsl, vscode-wgsl, Emacs plugin, and Vim plugin

What are some alternatives?

When comparing naga and vscode-wgsl you can also consider the following projects:

wgsl-cheat-sheet - Cheat sheet for WGSL syntax for developers coming from GLSL.

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

wgsl.vim - WGSL syntax highlight for vim

linon - Non-Linear Ray Casting on the web, and on your desktop too

gpuweb - Where the GPU for the Web work happens!

vange-rs - Rusty Vangers clone

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

baryon - Fast prototyping 3D engine