naga VS learn-wgpu

Compare naga vs learn-wgpu and see what are their differences.

naga

Universal shader translation in Rust (by gfx-rs)

learn-wgpu

Guide for using gfx-rs's wgpu library. (by sotrh)
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naga learn-wgpu
22 49
1,115 1,034
2.9% -
9.1 8.4
about 10 hours ago 7 days ago
Rust Rust
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

naga

Posts with mentions or reviews of naga. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-29.

learn-wgpu

Posts with mentions or reviews of learn-wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-28.

What are some alternatives?

When comparing naga and learn-wgpu you can also consider the following projects:

ash - Vulkan bindings for Rust

glium - Safe OpenGL wrapper for the Rust language.

winit - Window handling library in pure Rust

wgsl-cheat-sheet - Cheat sheet for WGSL syntax for developers coming from GLSL.

SDL - Simple Directmedia Layer

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

luminance-rs - Type-safe, type-level and stateless Rust graphics framework

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

wgsl.vim - WGSL syntax highlight for vim

bevy - A refreshingly simple data-driven game engine built in Rust