naga VS kompute

Compare naga vs kompute and see what are their differences.

naga

Universal shader translation in Rust (by gfx-rs)

kompute

General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation. (by KomputeProject)
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naga kompute
28 37
1,491 1,480
0.7% 6.5%
9.2 8.3
6 months ago 8 days ago
Rust C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

naga

Posts with mentions or reviews of naga. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

kompute

Posts with mentions or reviews of kompute. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-14.

What are some alternatives?

When comparing naga and kompute you can also consider the following projects:

wgsl-cheat-sheet - Cheat sheet for WGSL syntax for developers coming from GLSL.

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]

wgsl.vim - WGSL syntax highlight for vim

VkFFT - Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

OpenCLOn12 - The OpenCL-on-D3D12 mapping layer

gpuweb - Where the GPU for the Web work happens!

godot-proposals - Godot Improvement Proposals (GIPs)

vscode-wgsl - VsCode Syntax highlight for WGSL files

VulkanExamples - Examples and demos for the Vulkan C++ API