naga VS binfarce

Compare naga vs binfarce and see what are their differences.

naga

Universal shader translation in Rust (by gfx-rs)

binfarce

Extremely minimal parser for ELF/PE/Mach-o/ar (by Shnatsel)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
naga binfarce
28 4
1,491 37
0.7% -
9.2 0.0
6 months ago almost 3 years ago
Rust Rust
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

naga

Posts with mentions or reviews of naga. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

binfarce

Posts with mentions or reviews of binfarce. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-06.

What are some alternatives?

When comparing naga and binfarce you can also consider the following projects:

wgsl-cheat-sheet - Cheat sheet for WGSL syntax for developers coming from GLSL.

time - The most used Rust library for date and time handling.

shaderc - A collection of tools, libraries, and tests for Vulkan shader compilation.

slides - Slides and source material used for presentations

wgsl.vim - WGSL syntax highlight for vim

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

gpuweb - Where the GPU for the Web work happens!

vscode-wgsl - VsCode Syntax highlight for WGSL files

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

wgpu - Cross-platform, safe, pure-rust graphics api.

noclip.website - A digital museum of video game levels

learn-wgpu - Guide for using gfx-rs's wgpu library.