MessagePack VS libuv

Compare MessagePack vs libuv and see what are their differences.

MessagePack

MessagePack serializer implementation for Java / msgpack.org[Java] (by msgpack)
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MessagePack libuv
22 75
1,374 23,065
0.4% 1.3%
8.1 9.1
18 days ago 8 days ago
Java C
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MessagePack

Posts with mentions or reviews of MessagePack. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-02.
  • What is the fastest way to encode the arbitrary struct into bytes?
    4 projects | /r/golang | 2 Mar 2023
    so appreciate such a detailed reply, thanks. btw, why did you choose tinylib/msgp from 4 available go-impls?
  • Using Arduino as input to Rust project (help needed)
    2 projects | /r/rust | 11 Jan 2023
    If you find you're running the serial connection at maximum speed and it's still not fast enough, try switching to a more compact binary encoding that has both Serde and Arduino implementations, like MsgPack... though I don't remember enough about its format off the top of my head to tell you the easiest way to put an unambiguous header on each packet/message to make the protocol self-synchronizing.
  • Java Serialization with Protocol Buffers
    6 projects | dev.to | 1 Nov 2022
    The information can be stored in a database or as files, serialized in a standard format and with a schema agreed with your Data Engineering team. Depending on your information and requirements, it can be as simple as CSV, XML or JSON, or Big Data formats such as Parquet, Avro, ORC, Arrow, or message serialization formats like Protocol Buffers, FlatBuffers, MessagePack, Thrift, or Cap'n Proto.
  • Multiplayer Networking Solutions
    19 projects | /r/gamedev | 6 Oct 2022
    MessagePack Similar to JSONs, just more compact, although not as much as the ones above. Still, it's usefull to retain some readability in your messages.
  • GitHub - realtimetech-solution/opack: Fast object or data serialize and deserialize library
    6 projects | /r/java | 16 Apr 2022
    First of all, you're comparing this to GSON and Kryo, how does it compare to Msgpack, fast-serialization, but also Elsa and I'm sure, many others? Are there any limitations and/or trade-offs?
  • Optimal dispatcher for json messages ?
    3 projects | /r/golang | 6 Mar 2022
    Upvote for msgpack, one of the great undervalued message protocols available.
  • Rust is just as fast as C/C++
    6 projects | /r/rust | 23 Feb 2022
    I have two suggestions Capnproto, MessagePack (those are only the two examples that came to mind first, i bet there are even one or two especially developed for rust). Both of these are better than json in nearly every way.
  • msgspec - a fast & friendly JSON/MessagePack library
    4 projects | /r/Python | 10 Feb 2022
    Encode messages as JSON or MessagePack.
  • Advanced MessagePack capabilities
    4 projects | dev.to | 13 Oct 2021
    If you've ever inquired about MessagePack before, you probably know the phrase from its official website, msgpack.org: "It's like JSON, but fast and small." In fact, if you compare how much memory space the same data occupies in JSON and MessagePack, you'll see why the latter is a much more compact format. For example, the number 100 takes 3 bytes in JSON and only 1 in MessagePack. The difference becomes more significant as the number's order of magnitude grows. For the maximum value of int64 (9223372036854775807), the size of the stored data differs by as much as 10 bytes (19 against 9)! The same is true for boolean values---4 or 5 bytes in JSON against 1 byte in MessagePack. It is also true for arrays because many syntactic symbols---such as commas separating the elements, semicolons separating the key-value pairs, and brackets marking the array limits---don't exist in binary format. Obviously, the larger the array is, the more syntactic litter accumulates along with the payload. String values, however, are a little more complicated. If your strings don't consist entirely of quotation marks, line feeds, and other special symbols that require escaping, then you won't see a difference between their sizes in JSON and in MessagePack. For example, "foobar" has a length of 8 bytes in JSON and 7 in MessagePack. Note that the above only applies to UTF-8 strings. For binary strings, JSON's disadvantage against MessagePack is obvious.
  • LIVE: Otimizando aplicações .NET com MessagePack.
    5 projects | dev.to | 22 Sep 2021
    Site oficial do MessagePack

libuv

Posts with mentions or reviews of libuv. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-11.
  • Epoll: The API that powers the modern internet (2022)
    7 projects | news.ycombinator.com | 11 Jan 2024
  • APIs in Go with Huma 2.0
    6 projects | dev.to | 6 Dec 2023
    I wound up on a different team with pre-existing Python code so temporarily shelved my use of Go for a bit, and we used Sanic (an async Python framework built on top of the excellent uvloop & libuv that also powers Node.js) to build some APIs for live channel management & operations. We hand-wrote our OpenAPI and used it to generate documentation and a CLI, which was an improvement over what was there (or not) before. Other teams used the OpenAPI document to generate SDKs to interact with our service.
  • Python Is Easy. Go Is Simple. Simple = Easy
    5 projects | news.ycombinator.com | 27 Nov 2023
  • Notes: Advanced Node.js Concepts by Stephen Grider
    5 projects | dev.to | 19 Aug 2023
    In the source code of the Node.js opensource project, lib folder contains JavaScript code, mostly wrappers over C++ and function definitions. On the contrary, src folder contains C++ implementations of the functions, which pulls dependencies from the V8 project, the libuv project, the zlib project, the llhttp project, and many more - which are all placed at the deps folder.
  • A Magia do Event Loop
    3 projects | dev.to | 1 Aug 2023
  • What is Node.js?: A Complete Guide
    2 projects | dev.to | 28 Jun 2023
    Node.js is written in C, C++, and JavaScript. The core components of Node.js - the V8 engine and the libuv library - are written in C++ and C, respectively, since these languages provide low-level access to system resources, making them well-suited for building high-performance and efficient applications. JavaScript is mainly used to write the application logic.
  • Using Parallel Processing in Node.js and its Limitations
    4 projects | dev.to | 6 Jun 2023
    Well, the single-threaded nature ultimately leads to its biggest downfall. Node.js utilizes a synchronous event loop engineered using Libuv that takes in code from the call stack and executes it.
  • io_uring support for libuv – 8x increase in throughput
    3 projects | news.ycombinator.com | 28 May 2023
  • 7 Tips to Build Scalable Node.js Applications
    5 projects | dev.to | 16 May 2023
    Node.js executes JavaScript code in a single-threaded model. However, Node.js can function as a multithreaded framework by utilizing the libuv C library to create hidden threads (see the event loop) which handle I/O operations, and network requests asynchronously. But, CPU-intensive tasks such as image or video processing can block the event loop and prevent subsequent requests from executing, increasing the application's latency.
  • Use io_uring for network I/O
    11 projects | news.ycombinator.com | 12 Apr 2023
    Hat's off for posting this 2 hours after it dropped!

    I've been tracking the nest of issues with anticipation! This wasn't linked to https://github.com/libuv/libuv/pull/1947 when it posted, so I didn't see it. Very glad you linked it, thanks!

What are some alternatives?

When comparing MessagePack and libuv you can also consider the following projects:

libevent - Event notification library

Boost.Asio - Asio C++ Library

libev - Full-featured high-performance event loop loosely modelled after libevent

FlatBuffers - FlatBuffers: Memory Efficient Serialization Library

tokio-uring - An io_uring backed runtime for Rust

Kryo - Java binary serialization and cloning: fast, efficient, automatic

uvw - Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!

C++ Actor Framework - An Open Source Implementation of the Actor Model in C++

Cap'n Proto - Cap'n Proto serialization/RPC system - core tools and C++ library

Protobuf - Protocol Buffers - Google's data interchange format

benchmarks - Some benchmarks of different languages

asyncio - asyncio is a c++20 library to write concurrent code using the async/await syntax.