mozjpeg
wasmer
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mozjpeg | wasmer | |
---|---|---|
19 | 131 | |
5,353 | 17,735 | |
0.8% | 3.5% | |
6.2 | 9.9 | |
4 months ago | 7 days ago | |
C | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mozjpeg
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WebP is so great except it's not
[2] https://github.com/mozilla/mozjpeg
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It's the future – you can stop using JPEGs
It would be nice if the author would add mozjpeg[1] to the comparison. At certain sizes, it can produce smaller sizes than WebP, and because it is still a jpeg, it has a much better compatibility story, which the author alluded to.
[1]https://github.com/mozilla/mozjpeg
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Random Code Inspiration Volume 2
image-shrinker is a simple, easy to use open source tool for shrinking images. Under the hood it uses pngquant, mozjpg, SVGO, and gifsicle. You can also install these tools individually if you need to compress some images. I often use pngquantafter exporting PNGs for web projects from Figma or similar tools. I literally run it like this:
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JPEG XL: How It Started, How It’s Going
> MozJPEG is a patch for libjpeg-turbo. Please send pull requests to libjpeg-turbo if the changes aren't specific to newly-added MozJPEG-only compression code.
https://github.com/mozilla/mozjpeg#mozilla-jpeg-encoder-proj...
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Why there may never be a libjpeg-turbo 3.1
FWIW, Mozilla has been maintaining their own fork for quite a while now[1]
AFAIK most Linux Distros have been using libjpeg-turbo as a drop-in replacement for libjpeg, after some drama in ~2010 where libjpeg came under new management, decided to break ABI/API several times over and add incompatible, non-standard format extensions[2].
[1] https://github.com/mozilla/mozjpeg
[2] https://en.wikipedia.org/wiki/Libjpeg#History
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Are all JPEG compression implementations the same?
No.
See https://github.com/mozilla/mozjpeg
Also, there is a fairly big problem with JPG that the ‘quality’ setting is not calibrated. That is you might look at one image and think it looks fine (which is subjective, depends on what you want to use the image for…) with a quality of 60%, but then you compress a million images at that rate, delete the originals, then you find that many of them look really awful. Not only that but there are images you could have compressed more and still been happy with the output.
If you are publishing images for the web consider using WebP which is consistently better, well supported now, and has a calibrated quality knob.
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reduce the size of a bunch of jpg
https://github.com/mozilla/mozjpeg's cjpeg tool is the command line version of the mozjpeg library, itself a fork of libjpeg-turbo. Mozjpeg performs lossless JPEG optimization. There are plenty of others out there.
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Lossy Image Compression with Dithering
Use the Mozilla JPEG Encoder, which implements several tricks for smaller file size / better visual quality. The result is still JPEG standard compatible that other software can decode.
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Fighting JPEG Color Banding
Guetzli was already mentioned and roughly does what you are talking about.
MozJPEG [1] includes several quantization tables that are optimized for different contexts (see the quant-table flag and source code for specific tables[2]), and the default quantization table has been optimized to outperform the recommended quantization tables in the original JPEG spec (Annex K).
It's also worth noting that MozJPEG uses Trellis quantization [3] to help improve quality without a per-image brute force quantization table search. Basically rather than determining an optimal quantization table for the image, it minimizes rate distortion on a per-block level by tuning the quantized coefficients.
[1] https://github.com/mozilla/mozjpeg
[2] https://github.com/mozilla/mozjpeg/blob/5c6a0f0971edf1ed3cf3...
[3] https://en.wikipedia.org/wiki/Trellis_quantization
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FFmpeg now supports JPEG XL
They're still being used. A newer, optimized JPEG encoder, mozJPEG[0], seems to use progressive encoding by default. I suspect with faster internet speeds, most images download and decode so fast that the cool 'enhance' animation doesn't happen anymore.
[0] https://github.com/mozilla/mozjpeg
wasmer
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Bebop v3: a fast, modern replacement to Protocol Buffers
This is awesome. I'd love to have upstream support in Wasmer ( https://wasmer.io )
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Unlocking the Power of WebAssembly
WebAssembly is extremely portable. WebAssembly runs on: all major web browsers, V8 runtimes like Node.js, and independent Wasm runtimes like Wasmtime, Lucet, and Wasmer.
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Show HN: dockerc – Docker image to static executable "compiler"
Unfortunately cosmopolitan wouldn't work for dockerc. Cosmopolitan works as long as you only use it but container runtimes require additional features. Also containers contain arbitrary executables so not sure how that would work either...
As for WASM, this is already possible using container2wasm[0] and wasmer[1]'s ability to generate static binaries.
[0]: https://github.com/ktock/container2wasm
[1]: https://wasmer.io/
- RustPython
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Howto: WASM runtimes in Docker / Colima
I could not find any guide how to add WASM container capability to Docker running on Colima. This guide provides a few Colima templates for exactly this, which adds WasmEdge, Wasmtime and Wasmer runtime types.
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Show HN: Mutable.ai – Turn your codebase into a Wiki
Just suggested as well Wasmer on Twitter! https://github.com/wasmerio/wasmer
Looking forward to seeing the results :)
- Jaq – A jq clone focused on correctness, speed, and simplicity
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Prettier $20k Bounty was Claimed
The Biome team has been incredibly fast on solving the challenge and achieving 95% compatibility with Prettier [1]
Just as a note, as it was not mentioned in the article, Wasmer [2] also participated with a $2,500 bounty to compile Biome to WASIX [3], and it has been awesome to see how their team has been working to achieve this as well... hopefully we'll get Biome running in Wasmer soon!
Keep up the great work!!
[1] https://github.com/biomejs/biome/issues/720
[2] https://wasmer.io/
[3] https://wasix.org/
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The Curse of Docker
It's funny how WebAssembly can help overcome most of the issues mentioned on the blogpost (packaging, configuration, portability) if addressed properly.
That's the main reason Wasmer [1] was created :)
[1] https://wasmer.io
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Bring garbage collected programming languages efficiently to WebAssembly
Thanks for the mention to Wasmer.
I'll put here a link in case is useful for future readers: https://wasmer.io/
What are some alternatives?
squoosh - Make images smaller using best-in-class codecs, right in the browser.
wasmtime - A fast and secure runtime for WebAssembly
guetzli - Perceptual JPEG encoder
SSVM - WasmEdge is a lightweight, high-performance, and extensible WebAssembly runtime for cloud native, edge, and decentralized applications. It powers serverless apps, embedded functions, microservices, smart contracts, and IoT devices.
wazero - wazero: the zero dependency WebAssembly runtime for Go developers
wasm3 - 🚀 A fast WebAssembly interpreter and the most universal WASM runtime
image-actions - A Github Action that automatically compresses JPEGs, PNGs and WebPs in Pull Requests.
quickjs-emscripten - Safely execute untrusted Javascript in your Javascript, and execute synchronous code that uses async functions
bimg - Go package for fast high-level image processing powered by libvips C library
awesome-wasm-runtimes - A list of webassemby runtimes
jpegoptim - jpegoptim - utility to optimize/compress JPEG files
wasm-bindgen - Facilitating high-level interactions between Wasm modules and JavaScript