moon
skaffold
Our great sponsors
moon | skaffold | |
---|---|---|
6 | 83 | |
2,573 | 14,650 | |
3.2% | 0.7% | |
9.7 | 9.2 | |
7 days ago | 6 days ago | |
Rust | Go | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
moon
-
Launch HN: Moonrepo (YC W23) – Open-source build system
(for context - I'm not interested in first class node support)
This seems pretty cool. I particularly like how 'gradual' it seems to be relative to things like Bazel, i.e. you can take some shell scripts and migrate things over. I did have a play and hit an initial problem around project caching I think, which I raised at [0].
One comment, from the paranoid point of view of someone who has built distributed caching build systems before is that your caching is very pessimistic! I understand why you hash outputs by default (as well as inputs), but I think that will massively reduce hit rate a lot of the time when it may not be necessary? I raised [1].
As an aside, I do wish build systems moved beyond the 'file-based' approach to inputs/outputs to something more abstract/extensible. For example, when creating docker images I'd prefer to define an extension that informs the build system of the docker image hash, rather than create marker files on disk (the same is true of initiating rebuilds on environment variable change, which I see moon has some limited support for). It just feels like language agnostic build systems saw the file-based nature of Make and said 'good enough for us' (honorable mention to Shake, which is an exception [2]).
- A build system and repo management tool for the web ecosystem, written in Rust
-
Building a full-stack TypeScript application with Turborepo
There are many tools like Lerna, Nx, Turborepo, Moon, Rush, and Bazel, to name a few. Today, we'll be using Turborepo, as it's lightweight, flexible, and easy to use.
-
Lerna reborn - What's new in v6?
You should give moon a try: https://moonrepo.dev/
- Moon - A build system for the javascript ecosystem, written in rust.
skaffold
- Google to Discontinue Skaffold
-
You've just inherited a legacy C++ codebase, now what?
A nice middle ground is using a tool like Google's Skaffold, which provides "Bazel-like" capabilities for composing Docker images and tagging them based on a number of strategies, including file manifests. In my case, I also use build args to explicitly set versions of external dependencies.
While I am in a Typescript environment with this setup at the moment, my personal experience that Skaffold with Docker has a lighter implementation and maintenance overhead than Bazel. (You also get the added benefit of easy deployment and automatic rebuilds.)
I quite liked using Bazel in a small Golang monorepo, but I ran into pain when trying to do things like include third-party pre-compiled binaries in the Docker builds, because of the unusual build rules convention. The advantage of Skaffold is it provides a thin build/tag/deploy/verify layer over Docker and other container types. Might be worth a look!
Kudos to the Google team building it! https://skaffold.dev
-
Simplifying preview environments for everyone
To get a similar experience of preevy up, first we’ll need to split the build and deploy using process or alternatively employ tools that orchestrate build-tag-push-update-sync flow like Skaffold/Tilt.
- Is there a way to hot reload the code running in a container when I edit the codebase in VSCode?
-
Set up docker and kubernetes in ubuntu 22.04
We will be using docker and microk8s from Canonical. For running our software during development, we will be using skaffold which is a great tool developed by Google.
-
one container for a UI and one for express server. For dev would like to docker compose up. Couple questions
To add more context, if you are developing containers in a local dev environment, the minimum you should have is the Google Cloud SDK and Skaffold. The SDK will allow you to programmatically interact with Googleapis e.g. auth, services, resources. Skaffold will allow you to build and deploy to the cloud similar to working with a local dev environment.
-
How do you develop cloud-native applications locally on Kubernetes?
I have used both Skaffold and Devspace. I prefer the latter.
-
Launch HN: Moonrepo (YC W23) – Open-source build system
I wonder if it has some overlap with https://skaffold.dev/.
-
Building a RESTful API With Functions
K3d and Skaffold for local development
-
Does anyone else feel like this?
skaffold.dev - build in k8s - no more asking for the database password. All the plumbing to the backend is just done so it's easier for them to test and demo any branch
What are some alternatives?
hash - 🚀 The open-source, self-building database. From @hashintel
argo-cd - Declarative Continuous Deployment for Kubernetes
orogene - Makes `node_modules/` happen. Fast. No fuss.
devspace - DevSpace - The Fastest Developer Tool for Kubernetes ⚡ Automate your deployment workflow with DevSpace and develop software directly inside Kubernetes.
nx - Smart Monorepos · Fast CI
okteto - Develop your applications directly in your Kubernetes Cluster
mandelbrot - Microbenchmark testing Python, Numba, Mojo, Dart, C/gcc, Rust, Go, JavaScript, C#, Java, Kotlin, Pascal, Ruby, Haskell performance in Mandelbrot set generation
telepresence - Local development against a remote Kubernetes or OpenShift cluster
napi-rs - A framework for building compiled Node.js add-ons in Rust via Node-API
helm - The Kubernetes Package Manager
hackerman - Cargo hack manager
flux2 - Open and extensible continuous delivery solution for Kubernetes. Powered by GitOps Toolkit.