monomer VS gloss

Compare monomer vs gloss and see what are their differences.

monomer

An easy to use, cross platform, GUI library for writing Haskell applications. (by fjvallarino)

gloss

Painless 2D vector graphics, animations and simulations. (by benl23x5)
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monomer gloss
16 5
558 392
- -
5.7 0.0
about 1 month ago over 1 year ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

monomer

Posts with mentions or reviews of monomer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-16.

gloss

Posts with mentions or reviews of gloss. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-18.
  • About Gloss
    1 project | /r/haskell | 6 Dec 2022
    That Picture type is what does all the heavy lifting. Have you read its Haddocks already? There's an example using play in gloss-examples if it helps you (it just renders the most recent event as text on the screen). When I was new to Haskell and gloss, I found "following the types" helped. There's only a limited amount of things you can do with Picture, and those limitations can help guide you.
  • Are there more elegant languages for generative art and creative coding?
    4 projects | /r/generative | 18 Sep 2022
    Haskell is the purest of the pure, and a fun language. Never done graphics with it but I see Gloss looks decent - https://github.com/benl23x5/gloss.
  • Can't install WxHaskell on Windows
    2 projects | /r/haskell | 7 Oct 2021
    If you just want to draw stuff on a window, then have a look at gloss (a very simple yet useful interface to OpenGL) and sdl2 (which gives bindings to the SDL library).
  • Using gloss on Windows
    2 projects | /r/haskell | 23 May 2021
    This question is in the gloss FAQ:
  • Best beginner-friendly 2D library
    2 projects | /r/rust | 3 Mar 2021
    Ideally, I'd like something like gloss in Haskell.

What are some alternatives?

When comparing monomer and gloss you can also consider the following projects:

static-haskell-nix - easily build most Haskell programs into fully static Linux executables

OpenGL - Haskell bindings to OpenGL

gi-gtk-declarative - Declarative GTK+ programming in Haskell

nanovg - NanoVG Haskell bindings

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

GLUT - Haskell bindings to GLUT

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

brick - A declarative Unix terminal UI library written in Haskell

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

Rasterific - A drawing engine in Haskell

MetalNanoVG - The Metal port of NanoVG.

pcf-font - PCF font parsing and rendering library.